Ok here's this week's scenario... if you prefer to do your own thing in there on the day that's fine, it's designed not to get in the way of normal ops, just add to them.
Mesopotamia. The allegiance of a fierce local tribe known as the 'Turncoats' is yet again in the balance. Wandering the hot desert on their camels armed to the teeth, they would make a valuable ally to either side. A notorious double agent (Mata Hairy?) acting on orders from who knows where has poisoned one of their fresh water wells. Attempting to escape by air the spy was brought down by ground fire in the middle of nowhere with a dead pilot.
The Turncoats are furious and want the spy's head in a basket. However they are unable to approach the downed aircraft on foot due to several fighting scouts defending the fallen spy, flown apparently by fanatical Turncoat rebels. Their loyalty to the secret organisation responsible for the poisoning is absolute and they are prepared to die defending the downed agent.
The Turncoats are suspicious of both the Axis and Allied powers, unsure of which side ordered the attack on their precious water suppy. Regardless of where the orders came from, whichever side is seen to deliver the death blow will win the allegiance of the tribe and therefore possibly the war in Mesopotamia. Therefore scout aircraft from both sides will no doubt scramble to win a fighting race to butcher the downed spy.
This event will require a standing start.
Allies up from Bishop A2 - Camels and F2B's
Axis up from Knight A3 - Dr1's and DVII's
Skeleton Crew will provide downed spy aircraft and also fly as Turncoats. Thanks to SCBilly and SCASP for volunteering. Might need a couple more on the day so if you fancy it let me know.
Objective is to claim the 'kill' on the downed Rook aircraft for your country.
If the turn around time for the mission is short enough we will run the scenario twice or possibly more subject to player interest. Hopefully these events will demonstrate to the 'powers that be' that not only is there a healthy and growing following in the WW1 arena, but also that you can add some variety to the dogfighting theme without detracting from it.
Same day and time as the last one -
Saturday 11th December at 19:30Hrs (7.30pm) US EST