Author Topic: Factories retreat to the rear bug.  (Read 395 times)

Offline Jayhawk

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Factories retreat to the rear bug.
« on: December 16, 2010, 01:04:07 PM »
I think this was Trinity map, LWO last night.

Knights captured A20 from Bish.  I didn't even get A20 in the picture it was quite a ways south.  As you can see in the picture, we received the message the factories retreated but they had not.  Icons were still there and city was still in forward position.  It appears everything worked as it was suppose to except the errant message.

« Last Edit: December 16, 2010, 01:16:29 PM by Jayhawk »
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Offline batch

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Re: Factories retreat to the rear bug.
« Reply #1 on: December 19, 2010, 03:12:51 AM »
looks like A12 setoff the retreat not 20........ and that is a knight base that was capture so the bish factories wouldnt have retreated.... the knit factories would have............I noticed same thing couple nights ago....... when we captured a knit zone base it said rook factories retreated........ its retreating the correct factories just reporting which one it is wrong
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Offline Jayhawk

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Re: Factories retreat to the rear bug.
« Reply #2 on: December 19, 2010, 01:18:47 PM »
Should have looked at my own picture, yes it was A12, A20 is a mistake.  Knights captured A12 from the Bish.
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Offline Pyro

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Re: Factories retreat to the rear bug.
« Reply #3 on: December 21, 2010, 05:10:26 PM »
There's a new host installed today that should fix this problem.

Offline Lusche

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Re: Factories retreat to the rear bug.
« Reply #4 on: December 23, 2010, 04:31:53 PM »
There's a new host installed today that should fix this problem.

Should that have fixed the problem of the non-saved factory location too? If so, it's not working. LWO (trinity) just came up, and the Knight strats are back to the default location instead of the retreated one - and completely surrounded by enemy bases
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Offline sunfan1121

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Re: Factories retreat to the rear bug.
« Reply #5 on: December 24, 2010, 01:51:31 PM »
Should that have fixed the problem of the non-saved factory location too? If so, it's not working. LWO (trinity) just came up, and the Knight strats are back to the default location instead of the retreated one - and completely surrounded by enemy bases
yep still not fixed.
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