What you really want is something easy to blow up. Just say, "I want something easy to blow up. I don't want to fly all that way, with the risk of getting intercepted or killed by AAA when I get there."
That is not at ALL what we want. We got that now - strategic bombers can milk run towns on undefended bases all day long for perkies. What I'm looking for is some strategic use for strategic bombers. We have seen some epic bomber missions on titanic tuesdays, and what I really want is to see people doing big bomber missions every night. Why? Because I believe that in the long run, it is essential for this game to get and retain MORE players and that the best way for that to happen is for more missions to happen so that newbies can get involved with other players.
To get folks to run a big bomber mission, I believe it would help to have something worth hitting - and to my mind that is strats. We have all the big strategic bombers, and nothing strategic for them to bomb. The formulas I suggested above aren't huge hits to the side on the receiving end, but they do make a difference - and IMHO that difference is just enough to get people to up big bomber missions, and to up defenders as well.
As to the resupply of strats issue - I am opposed to it. Look what happened to people running bombing raids to HQ once you could just resupply it - they STOPPED. Why? Because it isn't worth spending an hour running a bombing raid over to HQ to cut off Dar when they can resupply it with M3s or Goons in 10 minutes. When the Dar stayed off for 45 minutes, it was worth it. To my mind, you could harden HQ, add puffy ack there (and at the city too), and then just kill the resupply option.
Some of the most fun I have had in months in the game was going up against the epic B-29 mission - we had people tracking the raid, calling out location and alt, winging up and running interception flights, and it was in a word - EPIC. I want to see a lot more of it, and I think the game benefits as a whole if they set up a system to encourage it.