Author Topic: 63% drop in GV kills tour 135 to 136  (Read 1386 times)

Offline Reaper90

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Re: 63% drop in GV kills tour 135 to 136
« Reply #30 on: May 17, 2011, 11:08:55 AM »
Is a reduction in number of kills a very good metric really?

Is it possible that the new GV system makes it easier to break spawn camps?  If guys aren't getting killed, reupping, getting killed, reupping nearly as much because spawn camping is harder, that alone could cause a reduction in kills in a given tour without an actual reduction of people playing in GVs.

The fact that there has been a reduction in number of GV kills, if this reduction is due to the changes, show in my opinion that the changes were for the better, for exactly the reason you say.

The previous "super zoom" tank sights and the spawn-camp "whack-a-mole" slaughter are the biggest thing that kept me out of tanks... I enjoy tanking more now, just because not only is it harder for me, but it has taken out of play some of the BS you previously had with the super long-range 1-shot killers.
Floyd
'Murican dude in a Brit Squad flying Russian birds, drinking Canadian whiskey

Offline WWhiskey

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Re: 63% drop in GV kills tour 135 to 136
« Reply #31 on: May 17, 2011, 03:48:12 PM »
Is a reduction in number of kills a very good metric really?

Is it possible that the new GV system makes it easier to break spawn camps?  If guys aren't getting killed, reupping, getting killed, reupping nearly as much because spawn camping is harder, that alone could cause a reduction in kills in a given tour without an actual reduction of people playing in GVs.
I had no problem camping 49 kills yesterday with the new sights but did killshot myself before landing the first 40. The spawn camp has to be closer up to get good one shot kills tho and probably would be easy to break with a little coordination
« Last Edit: May 17, 2011, 04:06:43 PM by WWhiskey »
Flying since tour 71.