Im sure this is here 100 times, can you devs please look into reducing the lethality, range and accuracy of puffy ack? Most times you can be taken out by puffy flying over half a sector away to the point where the first you even know your near a fleet is the puffy bursts around you, you have at this point no vis even on the fleet. Today I was half a sector away from a fleet in a 262 doing well over 300 mph, puffy started to blow around me I made several changes to altitude whilst attacking a flight of buffs, not once dropping below 300+ and pop I die! the fleet had just come into long range view on the horizon! This is rediculous can it please be addressed!
Appreciatedly yours,
Spin