Author Topic: Fi 156 Storch  (Read 6772 times)

Offline Shuffler

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Re: Fi 156 Storch
« Reply #210 on: December 09, 2011, 11:21:55 AM »
I get a rise out of all the GVers that whine about being bombed  :lol

As long as GVs attack air bases Planes will attack gv bases.
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Offline Karnak

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Re: Fi 156 Storch
« Reply #211 on: December 09, 2011, 11:26:46 AM »
But usually you have more than one, and I'd bet that you upping heavy for an enemy GV is akin to a death sentence to it, no matter what ;)
Not always.  I remember bombing a Tiger I and landing one of the 500lbers from the bomb bay about 10ft to his side and actually getting a hit sprite with the other.  The only response was a line on 200 in which he said "That was LOUD!"  The Tiger was undamaged.
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Offline Volron

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Re: Fi 156 Storch
« Reply #212 on: December 09, 2011, 11:51:08 AM »
Not always.  I remember bombing a Tiger I and landing one of the 500lbers from the bomb bay about 10ft to his side and actually getting a hit sprite with the other.  The only response was a line on 200 in which he said "That was LOUD!"  The Tiger was undamaged.

All I can say is, don't use 500lbers.  If those were 1k bombs, you would probably have heard him say, "bomb tard", instead. :)  But it sounds like you were in a Mossy, so... :noid
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Offline Vinkman

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Re: Fi 156 Storch
« Reply #213 on: December 09, 2011, 12:48:38 PM »

Quite a lot of players. In fact, once you are past the n00b stage, it should the the exception not to kill a tank by dropping a 1000lbs bomb on it in a dive. And that's what I usually witness in the MA. I'd guess that, 2-weekers aside, trhe average kill probability per drop may be somewhere in the 50-60% area (by my subjective experience)

Yes I flavored the MA average. I meant a good bomb**** have about a 90% kill rate, and except Lusche's 50-50% as an MA average.   WAAAAAAAAAAY over actual rates.
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Offline Martyn

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Re: Fi 156 Storch
« Reply #214 on: December 12, 2011, 06:22:37 AM »
Oh wow! HTC ... great idea! Evolutionary improvement to the game. I'm very happy.  :rock :aok
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Offline Ping

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Re: Fi 156 Storch
« Reply #215 on: December 13, 2011, 01:32:54 AM »
I'll figure out a way to land in the little square opening on a cv in offline  :joystick: :airplane:

Match forward speed and then drift in?
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Offline Volron

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Re: Fi 156 Storch
« Reply #216 on: December 13, 2011, 04:21:47 AM »
Someone mentioned that they hope the Storch doesn't get F3 mode.  Personally, I do not see why it should not get it.  It won't shoot down your fighter, unless you come in from it's high 6 and get the golden bb.  It won't blow up your gv, as the only bombs it has are smoke bombs....  So I think it would be neat if it got F3.

I'm curious to how well she'll turn, because that's really going to be the only defense you have in it, it's maneuverability and oddly enough, it's exceptionally slow speed.  Oh I can see it now; SYSTEM: so-and-so landed 4 victories in a Fi 156 of Storch's of Death.  Too bad I won't be able to do any real cv scouting with it.  Wiki indicates that it only has 240 miles for range, which is only 120 in-game.  I'll probably try anyways. :D

Someone also asked (I think in another thread if not this one) if we'll get re-arm pads at the V-Bases and Ports for the Storch.  I HIGHLY doubt we will, not unless they put it in a spot that ONLY a Storch can land and take off from (though I don't think it would be an overly bad idea for the port).  I don't see that happening.  But what if V-sups resupply the Storch's smoke bombs and/or tail gun ammo?  I don't see that happening either.

I don't think they are going to add a hanger for the Storch.  More than likely, it'll be able to up from the hangers already preset.  But hopefully I'm wrong and we'll see something like a basic A/C hanger.  Maybe a sandbag base with a camo tent that's big enough for the Storch?  At which point, where would you put said hanger?  Or do you think they will redesign the V-Base and Ports if they make a hanger for it?
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
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Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline flatiron1

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Re: Fi 156 Storch
« Reply #217 on: December 13, 2011, 07:10:09 AM »
wonder if it will be available if hangers down?

Offline doc1kelley

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Re: Fi 156 Storch
« Reply #218 on: December 13, 2011, 10:32:56 AM »
I think it's a cool new idea to incorporate scout aircraft into the ground game.  It'll be different than what we have going on now, make the gv guys happy I'm sure as well.  Innovation...good times.

I agree but I'd rather had a PBY, would have been multi-purpose as it could have spotted, attacked, and offer a little resistance to the attackers, and also be used for troops and supplies.  Much more valuable to the entire game than a pretty much single throwaway bird.

All the Best...

    Jay
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Offline Volron

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Re: Fi 156 Storch
« Reply #219 on: December 13, 2011, 11:38:38 AM »
I agree but I'd rather had a PBY, would have been multi-purpose as it could have spotted, attacked, and offer a little resistance to the attackers, and also be used for troops and supplies.  Much more valuable to the entire game than a pretty much single throwaway bird.

All the Best...

    Jay

The only problem with that is the amount of time required to get it to work, as it would also be the first float plane.  If there was a "Scout Mode", then letting the PBY spot with the new icon system would be okay.

Idea:
Scout Mode is only selectable if NO ordinance are selected in the hanger.  If ordinance at any point are selected while in Scout Mode, this will immediately take you out of Scout Mode (if selected prior to adding ordinance) and gray it out.  The benefits of Scout Mode are the greatly enhanced and detailed Icon Range but the draw back is the inability to carry ordinance.

So in other words, if you want to use the PBY as a spotter with the new icon system for spotter craft (Storch), you can.  But no bombs for you. :D  If you take bombs in the PBY, then you'll have the same icon range as all other planes.  At least, this is the counter I am expecting to hear.

I'm not against the PBY's addition, not by a long shot.  But, toss in the He-111 and Do-17 with the PBY and another aircraft, and you have yourself a deal. :aok
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline doc1kelley

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Re: Fi 156 Storch
« Reply #220 on: December 13, 2011, 12:45:25 PM »
The only problem with that is the amount of time required to get it to work, as it would also be the first float plane.  If there was a "Scout Mode", then letting the PBY spot with the new icon system would be okay.

Idea:
Scout Mode is only selectable if NO ordinance are selected in the hanger.  If ordinance at any point are selected while in Scout Mode, this will immediately take you out of Scout Mode (if selected prior to adding ordinance) and gray it out.  The benefits of Scout Mode are the greatly enhanced and detailed Icon Range but the draw back is the inability to carry ordinance.

So in other words, if you want to use the PBY as a spotter with the new icon system for spotter craft (Storch), you can.  But no bombs for you. :D  If you take bombs in the PBY, then you'll have the same icon range as all other planes.  At least, this is the counter I am expecting to hear.

I'm not against the PBY's addition, not by a long shot.  But, toss in the He-111 and Do-17 with the PBY and another aircraft, and you have yourself a deal. :aok

I have to agree with you on all points here.  I just think that the PBY would have been a much better selection than the Fi 156 for gameplay as it would add multiple uses as compared to a single use for the FI 156.

All the Best...

   Jay
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Offline lyric1

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Re: Fi 156 Storch
« Reply #221 on: December 13, 2011, 03:59:44 PM »
What difference would it make?
This maybe?  :D



« Last Edit: December 13, 2011, 04:03:48 PM by lyric1 »

Offline Karnak

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Re: Fi 156 Storch
« Reply #222 on: December 13, 2011, 05:13:34 PM »
I have to agree with you on all points here.  I just think that the PBY would have been a much better selection than the Fi 156 for gameplay as it would add multiple uses as compared to a single use for the FI 156.

All the Best...

   Jay
PBY would not be able to be flown from vehicle fields.
Petals floating by,
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