Author Topic: Inconsistency: 110G mid-air engine restart  (Read 572 times)

Offline Babalonian

  • Platinum Member
  • ******
  • Posts: 5817
      • Pigs on the Wing
Inconsistency: 110G mid-air engine restart
« on: February 28, 2012, 05:29:45 PM »
TLDR: manually run dry a gas tank in the 110, then switch tanks, engines require a full restart unlike most every other aircraft.
---------------
So I'm putting along in my 110G-2, chewing up some devious buffs, and after a good HO pass one of the buggers has the audacity to perforate my L or R main fuel tank.

At this point, I'm at less than 50% total internal fuel capacity, so the one main tank hit is kissing to wind half my remaining fuel, and I'm on WEP trying to close some distance and heading further away from friendly territory.

The simple/intuitive reaction - milk what I can outa the tank through manual selection, which was all of about a minutes worth (are there ever any "slow" fuel leaks in this game  :rolleyes: :pray ). 

On all other fighter or fighter/attack aircraft I fly in the game, when I manually drain a tank to dry/0.0, the engine(s) proceeded to quit/starve when their supply runs out, and I quickly (within a few seconds or less) manually switch to the next tank or back to automatic tank management, and the engines hum immediately back to life (if I was at WEP before, they will be off WEP, but otherwise, that's it). 

On the 110 last night, this didn't happen... I had to do a manual engine start even though I immediately switched the tanks, and I then had to incur the usual dead-engine start penalty with that additional few second delay before the instruments indicated they were finally making butter.

This is an inconsistency within the game, either all other aircraft or just the 110 (and maybe a few others).  Not critical, but when you're already cursing the loss of half your remaining fuel, whipping the horses to give you max speed, and then have this rear-up.... 

It might be an overlook I think, from back when the 110 was given F3 view and treated more as a bomb truck than a fighter/interceptor, as if I recall correctly there are other multi-engine bomber/attack aircraft that I believe require a manual engine restart after emptying a selected tank.

Anyways, can't complain too much, eventually I did catch them and surprisingly enough even got to fly home and land my bird.
-Babalon
"Let's light 'em up and see how they smoke."
POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline olds442

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 2239
Re: Inconsistency: 110G mid-air engine restart
« Reply #1 on: February 28, 2012, 05:59:05 PM »
sigh the prop gets feathered on the 110. just like any other twin or more engine bird. i really wish people would do a little more research before they post bugs.
only a moron would use Dolby positioning in a game.
IGN: cutlass "shovels and rakes and implements of destruction"

Offline Babalonian

  • Platinum Member
  • ******
  • Posts: 5817
      • Pigs on the Wing
Re: Inconsistency: 110G mid-air engine restart
« Reply #2 on: February 28, 2012, 06:15:39 PM »
sigh the prop gets feathered on the 110. just like any other twin or more engine bird. i really wish people would do a little more research before they post bugs.

Pretty sure it doesn't on the P-38 (when a manually selected tank runs dry), another fighter/interceptor categorized dual-engined aircraft, but I really don't frequently fly those.  I will check your claim out though, toying around in a 38, mossie, betty, etc. tonight. 

Also, I don't think your rather universal statement applies to shot-out engines that were feathered before "seizing up" in the 110 (something I usully curse about), but I'll check that out too.

Thank for the input.


Also, Olds, something I'm sure you're well aware of being such a frequent and knowledgable visitor here - just how many search results is "research before they post" reliabley and consistentley turning up on the BBS search feature today?
« Last Edit: February 28, 2012, 06:26:05 PM by Babalonian »
-Babalon
"Let's light 'em up and see how they smoke."
POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline B-17

  • Persona Non Grata
  • Gold Member
  • *****
  • Posts: 2672
Re: Inconsistency: 110G mid-air engine restart
« Reply #3 on: February 28, 2012, 08:25:52 PM »
sigh the prop gets feathered on the 110. just like any other twin or more engine bird. i really wish people would do a little more research before they post bugs.

That's rich. :D

Offline icepac

  • Platinum Member
  • ******
  • Posts: 6974
Re: Inconsistency: 110G mid-air engine restart
« Reply #4 on: February 29, 2012, 04:16:54 PM »
Maybe it's because the direct injected engines take a long while to purge empty fuel lines unlike carbureted engines.


In real life, you would have had to climb out on the wing and bleed injectors for a restart.

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17360
Re: Inconsistency: 110G mid-air engine restart
« Reply #5 on: February 29, 2012, 05:54:03 PM »
it may be a visual thing.  kindda like the old i got shot on the left wing but my right wing fell out. you sure you arent listeint to the restart sound kinnda like when you jump into an airplane as a gunner and then you hear the engines restarting or sometimes when your main plane gets destroyed and then you hear the engine restarting.


semp
you dont want me to ho, dont point your plane at me.

Offline Babalonian

  • Platinum Member
  • ******
  • Posts: 5817
      • Pigs on the Wing
Re: Inconsistency: 110G mid-air engine restart
« Reply #6 on: February 29, 2012, 05:56:08 PM »
Maybe it's because the direct injected engines take a long while to purge empty fuel lines unlike carbureted engines.


In real life, you would have had to climb out on the wing and bleed injectors for a restart.

I'm not argueing its justification or reasoning if it is intended - just that I am/was under the impression that it was an inadvertent inconsistency within the game.

it may be a visual thing.  kindda like the old i got shot on the left wing but my right wing fell out. you sure you arent listeint to the restart sound kinnda like when you jump into an airplane as a gunner and then you hear the engines restarting or sometimes when your main plane gets destroyed and then you hear the engine restarting.


semp

I did consider this, and I was/have not checked it against the E6B - but there is a notable/visual indication from the engine power settings/instruments about the engines being dead and useless until after the typical startup duration/cycle (and appropriate sound is also being player to represent that).
« Last Edit: February 29, 2012, 05:59:49 PM by Babalonian »
-Babalon
"Let's light 'em up and see how they smoke."
POTW IIw Oink! - http://www.PigsOnTheWing.org

Wow, you guys need help.

Offline hitech

  • Administrator
  • Administrator
  • *****
  • Posts: 12398
      • http://www.hitechcreations.com
Re: Inconsistency: 110G mid-air engine restart
« Reply #7 on: March 01, 2012, 04:04:02 PM »
Any plane that the props will feather will act exactly the same as the 110g.

HiTech

Offline Peyton

  • Copper Member
  • **
  • Posts: 228
Re: Inconsistency: 110G mid-air engine restart
« Reply #8 on: March 09, 2012, 11:07:01 AM »
sigh the prop gets feathered on the 110. just like any other twin or more engine bird. i really wish people would do a little more research before they post bugs.






-1 last comment not needed