I was wondering because it occurred to me that with the strong emphasis on tight formations, friendly collisions might make things more interesting.
I struggle enough with formations without the added pressure of friendly collisions, so it would have the opposite effect on me - I'd
deliberately keep well away from others!
With the emphasis on being realistic why would you keep killshooter on?
I can't understand the need for killshooter to be on as in most other special events killshooter is usually off?