Author Topic: Tonights CHECK 6 Event -> Please give Feedback  (Read 813 times)

Offline stegor

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Tonights CHECK 6 Event -> Please give Feedback
« Reply #15 on: March 05, 2001, 03:04:00 AM »
I think it has been a good scenario, well balanced, well conducted, and it seems to me not too long time to hold on.
Tks all for the great time and keep up the good work!    
Tks Kirin for your skill and clearness in leading our group  

Sorry forgot sign!


------------------
Stefano  "Nibbio"
4°Stormo CT "F.Baracca"
Nibbio
4° Stormo C.T. "F. Baracca"


Offline Creamo

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Tonights CHECK 6 Event -> Please give Feedback
« Reply #16 on: March 05, 2001, 06:16:00 AM »
146 were in the MA while the SEA event happened.... go figure.

I was supposed to contact a CM or something 11 minutes into the event just to get a fighter, as they were still changing sides>?

HTC is still trying to get established, hence the SEA events are user controlled.

The unprofessional results are expected, but kinda annoying.

[This message has been edited by Creamo (edited 03-05-2001).]

Offline Duckwing6

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Tonights CHECK 6 Event -> Please give Feedback
« Reply #17 on: March 05, 2001, 07:08:00 AM »
Creamo did you even read my reply in the other thread ??

There were 70+ folks and it worked for all of them... you couldn't select an A/C BEFORE the frame started because they were disabled, if you'd ask some folks you'd be probably be told about it.

When the frame started, i enabled the A/C as per writeup and the COs launched their missions or had their folks launch the designated A/C ... it's just a bit different than HOP-in-go like the MA..

Sorry If you couldn't get up Creamo, but i stronfgly suggest that you communicate a bit more if you got troubles, usually these things can be solved really quick.

DW6

Offline Ghosth

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Tonights CHECK 6 Event -> Please give Feedback
« Reply #18 on: March 05, 2001, 07:26:00 AM »
Great event IMO.

I flew the first frame and managed to stay alive for a surpriseingly long time considering that Drill, semperfi & I got bounced by 4 high F4u's.

As to the 1 life per hour I see pro's & cons. It did a great job of increaseing pucker factor & immersion.

However when I died & had a 15 min wait before I could roll I logged off & got stuck doing honey-do chores instead of flying.

If instead of a time limit what about a 8 plane flight rule? IE you die, as soon as you can get 8 players in tower in the same plane type the CM allows them to roll?

CO could then task them with a mission depending on what he needs at the time.


Offline Asmodan PL

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Tonights CHECK 6 Event -> Please give Feedback
« Reply #19 on: March 05, 2001, 07:42:00 AM »
great fun guys thx to all of U <S>