Author Topic: Strat perks  (Read 3271 times)

Offline Babalonian

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Re: Strat perks
« Reply #45 on: September 25, 2012, 05:37:45 PM »
I like where it's heading, I like how the changes are taking one step at a time (so far) to get there, but mostly I agree with the sentiment that it's a work in progress.

I agree, not to sound too Goldieloxy, but first it was too many perks for the efforts involved, now it seems to be lacking enough award to be an attractive incentive (resupplying strats).  Maybe the third time will be the charm.  Also though, not to have it overlooked, lets not forget to throw the patient and daring strat bombers a hefty reward too.
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Offline guncrasher

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Re: Strat perks
« Reply #46 on: September 25, 2012, 07:43:14 PM »
How is it a lie? Fester said you could get 200 perks for one flight. Lie. Unless you can show that you came below 30k to record your 'ready and waiting goons' then I say you stretched the truth. I AM surprised that you think you have to go that far but since you just said what you did. . . now I know your character is beneath comment. You lied.

one funny thing is that i made plenty of resupplies to the strats when they said you could get hundreds of perks.  i never got more than 10.  i guess i was the exception.



semp
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Offline Lusche

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Re: Strat perks
« Reply #47 on: September 25, 2012, 07:50:05 PM »
one funny thing is that i made plenty of resupplies to the strats when they said you could get hundreds of perks.  i never got more than 10.  i guess i was the exception.


Perks perk objects are 0.25. When there was no cap on the perks gained as it is now, it only depended on how many destroyed objects had been within the supply radius. Most perks I ever got from a single drop was on Sep 5th, 91 objects restored at the radar factory, for 22.75 perks.
10 perks meant you resupplied 40 objects... if you ditched, if you got 10 perks for a landed resupply run it would have been 25% less objects for the same gain.

And as only 4 mins are taken from downtime, you could indeed make 100-200 perks in such a situation if you started early and kept on it.
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Offline guncrasher

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Re: Strat perks
« Reply #48 on: September 25, 2012, 08:22:01 PM »

Perks perk objects are 0.25. When there was no cap on the perks gained as it is now, it only depended on how many destroyed objects had been within the supply radius. Most perks I ever got from a single drop was on Sep 5th, 91 objects restored at the radar factory, for 22.75 perks.
10 perks meant you resupplied 40 objects... if you ditched, if you got 10 perks for a landed resupply run it would have been 25% less objects for the same gain.

And as only 4 mins are taken from downtime, you could indeed make 100-200 perks in such a situation if you started early and kept on it.

no they made it seem like you made 200 perks for 1 run.  at least that's what lots of us understood.  and even in your situation you can make 100 to 200 perks if you keep going on.  heck you can even make 1000 perks as the strats seem to always be damaged.


semp
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Offline Babalonian

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Re: Strat perks
« Reply #49 on: September 27, 2012, 03:29:16 PM »
no they made it seem like you made 200 perks for 1 run.  at least that's what lots of us understood.  and even in your situation you can make 100 to 200 perks if you keep going on.  heck you can even make 1000 perks as the strats seem to always be damaged.


semp

It used to be, if the radar strat factory was 100% flat and you resupplied it successfuly you'd average about ~25 perk points for it IF you also took the time to land it.  Otherwise, you could get ~18 perk points of you successfuly resuplied the same target and bailed.  Some argue ~25 perks for a 10 minute milk run was the problem, others (like me) that it was more the 5-minute snatch n grabers, but in general it was definetley starting some bad new trends.
-Babalon
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Offline guncrasher

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Re: Strat perks
« Reply #50 on: September 27, 2012, 04:49:26 PM »
It used to be, if the radar strat factory was 100% flat and you resupplied it successfuly you'd average about ~25 perk points for it IF you also took the time to land it.  Otherwise, you could get ~18 perk points of you successfuly resuplied the same target and bailed.  Some argue ~25 perks for a 10 minute milk run was the problem, others (like me) that it was more the 5-minute snatch n grabers, but in general it was definetley starting some bad new trends.

that is weird i did lots of resuplies to the strats and never got more than 10.  i did plenty of teasing on 200 that i was getting 40 to 50 perks per goon flight but that was just a lie.  also it takes more than 10 minutes to resupply strats and land.  me i mostly ditched as i landed next to the strats the average was about 5 or 6 perks then only time i got 10 was on a full flight back to land that took about 20 minutes.

as for the guys that i saw resupplying most didnt need the perks and I know for a fact that had more than enough to fly any airplane anytime they want they just wanted to resuply.


semp
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Offline guncrasher

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Re: Strat perks
« Reply #51 on: September 27, 2012, 04:53:39 PM »
one more thing, i find it hypocritical that people will beatch and moan about how easy it is to get strat resupply perks and yet you can make more perks in less time just by flying in the early war or midwar arena.  and I dont hear the big uproar about it.


semp
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Offline Babalonian

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Re: Strat perks
« Reply #52 on: September 27, 2012, 04:55:55 PM »
that is weird i did lots of resuplies to the strats and never got more than 10.  i did plenty of teasing on 200 that i was getting 40 to 50 perks per goon flight but that was just a lie.  also it takes more than 10 minutes to resupply strats and land.  me i mostly ditched as i landed next to the strats the average was about 5 or 6 perks then only time i got 10 was on a full flight back to land that took about 20 minutes.

as for the guys that i saw resupplying most didnt need the perks and I know for a fact that had more than enough to fly any airplane anytime they want they just wanted to resuply.


semp

It is dependent on where you drop your supplies and where they will supply the most.  They only have a limited range too.  It is maybe possible you dropped the resupply only close enough to resupply half the strat's buildings, or maybe you were simply flying with .5-.7 country ENY.
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Offline Lusche

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Re: Strat perks
« Reply #53 on: September 27, 2012, 05:01:27 PM »
It is dependent on where you drop your supplies and where they will supply the most.  They only have a limited range too.  It is maybe possible you dropped the resupply only close enough to resupply half the strat's buildings, or maybe you were simply flying with .5-.7 country ENY.

Eny has no influence on resupply perks.

It's always 0.25x # of objects resupplied. Perk bonus for landing instead of ditching is 25%. Without the resupply cap, perk gain was only depending on the state of the factory/town you were resupplying. As stated earlier, the most objects I ever resupplied in a single drop was at a radar factory that was almost flat: 91. (22.75 perks)
Strictly in terms of perk efficiency, ditching at the factory was/is to be preferred over going back and landing.

On September 2, I made 7 resupply runs with a total time of 1 hour, 3 minutes and a gain of 103 perks.
The next day, 5 supply runs with 32 minutes total time and 43 perks

All with absolutely no risk. Compare that to ordinary bombing runs ...
« Last Edit: September 27, 2012, 05:06:14 PM by Lusche »
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Offline guncrasher

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Re: Strat perks
« Reply #54 on: September 27, 2012, 05:14:56 PM »
Eny has no influence on resupply perks.

It's always 0.25x # of objects resupplied. Perk bonus for landing instead of ditching is 25%. Without the resupply cap, perk gain was only depending on the state of the factory/town you were resupplying. As stated earlier, the most objects I ever resupplied in a single drop was at a radar factory that was almost flat: 91. (22.75 perks)
Strictly in terms of perk efficiency, ditching at the factory was/is to be preferred over going back and landing.

On September 2, I made 7 resupply runs with a total time of 1 hour, 3 minutes and a gain of 103 perks.
The next day, 5 supply runs with 32 minutes total time and 43 perks

All with absolutely no risk. Compare that to ordinary bombing runs ...

i made 200 bomber perks in midwar with absolutely no risk  and it took me less than an hour.


semp
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Offline Lusche

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Re: Strat perks
« Reply #55 on: September 27, 2012, 05:16:12 PM »
i made 200 bomber perks in midwar with absolutely no risk  and it took me less than an hour.


semp


That's why I'm all for seperating the arenas in terms of perks :)
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Offline Babalonian

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Re: Strat perks
« Reply #56 on: September 27, 2012, 05:16:35 PM »
Eny has no influence on resupply perks.

It's always 0.25x # of objects resupplied. Perk bonus for landing instead of ditching is 25%. Without the resupply cap, perk gain was only depending on the state of the factory/town you were resupplying. As stated earlier, the most objects I ever resupplied in a single drop was at a radar factory that was almost flat: 91. (22.75 perks)
Strictly in terms of perk efficiency, ditching at the factory was/is to be preferred over going back and landing.

On September 2, I made 7 resupply runs with a total time of 1 hour, 3 minutes and a gain of 103 perks.
The next day, 5 supply runs with 32 minutes total time and 43 perks

All with absolutely no risk. Compare that to ordinary bombing runs ...
`

I'm not doubting you, but if ENY was not a factor then that might of been a problem in itself.

And I agree it was very unbalanced...
-Babalon
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Offline phatzo

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Re: Strat perks
« Reply #57 on: September 27, 2012, 10:13:21 PM »
not to sound too Goldieloxy
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Offline matt

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Re: Strat perks
« Reply #58 on: September 27, 2012, 11:27:38 PM »
it would double the time taken to resupply ...  :headscratch:

3.75 perks is already too much for a short almost no-risk sortie. I did a decent B29 strat run yesterday evening and earned 1.88 perks for my hour+ sortie ...

compared to now, city/strat objects should be more valuable to bomb, towns less valuable.
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