Author Topic: B17 Guns Range  (Read 630 times)

Offline Dinger

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B17 Guns Range
« Reply #15 on: January 27, 2001, 11:24:00 PM »
uhh... "fine hit detection" sounds to me like an increase in the bullet radius.  This would compensate for the fact that bomber guns are set to convergence (which, btw, is the reason that dead-12 attacks are foolish). It  would also make up for lag issues.  Buff guns are more effective at range because they're easier to hit with.  Instead of shooting beach balls, you're shooting Prisoner spheres.

The merits of this solution aside, removing it when buffers fly in groups would be counterproductive: whatever threshhold distance between the planes would become the minimum bomber separation; buffs would fly in 2x2 elements, and so forth.

[This message has been edited by Dinger (edited 01-27-2001).]

Hans

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B17 Guns Range
« Reply #16 on: January 27, 2001, 11:35:00 PM »
SOB, your implying that the Bombers use a different ballistics model than the rest of the game.

I am telling you I don't beleave you.

It looks to me that the .50 cals in the bombers are NOT different in any way from the .50 cals used anywhere else in the game.  M3 halftracks, P51, and B-17 shoot the same thing.  They all have a too high rate of effectiveness at long ranges, not just bomber guns.

Hans.

[This message has been edited by Hans (edited 01-27-2001).]

Offline SOB

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B17 Guns Range
« Reply #17 on: January 27, 2001, 11:35:00 PM »
<sirens and big flashing lights go off!>

Dinger, as the first person (after 14 responces) to actually respond to the point of this thread's existance you are the grand prize winner!  If you make it to the next con, you'll be getting a cool frosty one on me  


SOB
Three Times One Minus One.  Dayum!

Offline SOB

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B17 Guns Range
« Reply #18 on: January 27, 2001, 11:43:00 PM »
 
Quote
Originally posted by Hans:
SOB, your implying that the Bombers use a different ballistics model than the rest of the game.

I am telling you I don't beleave you.

The .50 cals in the bombers are NOT different in any way from the .50 cals used anywhere else in the game.  M3 halftracks, P51, and B-17 shoot the same thing.  They all have a too high rate of effectiveness at long ranges, not just bomber guns.

Hans.

First of all, I'm not implying anything, I'm stating it as fact.  Second of all, this thread isn't about whether it's a fact or not.

This is a quote from Pyro.  "Cave, gunners don't get a boost to their absolute max range, but they do get a boost to their effective max range because we don't use fine hit detection with gunners."

This is a quote from me.  "We all know the guns of the B17 have a greater effective range than those of equivalent .50 cals on fighters, and I personally agree with this to help the lone bomber's survivability."

In this particular quote I'm stating in my own words what Pyro stated in the above quote.  No more, no less.  If you choose not to believe it, great, argue with Pyro about it.  I on the other hand tend to believe it, since he has a hand in the development of this particular game.


SOB
Three Times One Minus One.  Dayum!