Fester (and others) hit it on the head. It's the lack of impacting strat. Yeah, you can close a field in the CT. So what? If it's an Axis field, there's 2 or 3 more in visual distance! Just about the same on the other side of the channel. You can pound some shore batteries, ports and factories as well, but it doesn't impact anything other than your bomber/attack perks. Base captures aren't the answer either, IMO. That's what the MA is about. The CT needs to have a new, innovative way to score strat points if you want numbers in there. Otherwise, it'll truly be the Combat theater, nothing but a few people dogfighting in historical matchups. I still find the CT fun, as I enjoy JABOing (now that we've got some good planes for that!) even if it doesn't affect anything. Daddog and I will go drop some eggs on a field even if it doesn't close it out. We don't care, it's just fun. However, I know that it's not much fun to the vast majority of the AH population; the numbers tell me as much. The new 1.08 items will help this in terms of target variety, especially trains! However, if there is still no strat/objective scoring system involved people will just blow up the trains in the MA instead. There's progress in the MA due to your actions, there isn't in the CT.
There have been alternatives brought up to MA strat for use in the CT. One is having a clear objective for each side given the state of the CT (what planeset we're in, as this corresponds to an actual historical time frame.) Perhaps one planeset has the Allied objective to hit factories/cities to score points, while the Axis objective is to fly CAP and airfield interdiction (not sure if I'm using right terminology here). If we get early war AC, perhaps a "frame" of the CT would be a BoB scenario with the Axis bombing the hell out of England, with Spits and Hurris doing their best to stop the Axis onslaught. Once we get more Pacific (read Japanese) rides we could have a PTO CT for a few weeks with the Phillipines terrain (maybe switching to the Mindinao terrain to focus the action on that one isle). Perhaps base capture could come into a frame here and there, especially in PTO maps to simulate "island hopping", but it shouldn't ever be the focus of the CT, IMO.
Personally, I think our beloved developers will look into making the CT something more than it is after they get 1.08 out. They can only put in so many person-hours per day being a small outfit, and with us clamoring for 1.08 as much as we are, improving the CT just probably isn't a priority at this juncture. After 1.08 is out and running smoothly, I'm sure the CT will be addressed by the HTC gang. Until then, play in the arena where you have the most fun. Oh, and do the same even if the CT is improved! <S>