Author Topic: winter terrains in rotation  (Read 1202 times)

Offline USRanger

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Re: winter terrains in rotation
« Reply #15 on: August 08, 2014, 04:21:14 PM »
That pic is straight out of one of my AvA terrains.


Here's the rules for what you can/cannot change in an MA terrain:

1)Editing terrain textures
Yes

2)Rearranging the object layout of the default terrain clutter tiles
Yes

3)Replacing terrain objects (like trees or forrests) with custom objects on the clutter tiles
No

4)Editing default object textures
Depends.  One of the goals of a MA terrain is to keep the size reasonably small.  Changing a lot of textures have the greatest imapct on terrain file size.

5)Rearranging the object layout of the bases or strats
No

6)Replacing base or strat objects with custom objects
No

7)Adding new objects (like bridges)
No

So, according to Rule #1, yes, a winter or desert terrain is allowed. :aok
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Offline bustr

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Re: winter terrains in rotation
« Reply #16 on: August 08, 2014, 05:35:30 PM »
How many of those rules did Fester work with to create his well blended new map?
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Offline USRanger

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Re: winter terrains in rotation
« Reply #17 on: August 08, 2014, 09:13:34 PM »
I copy & pasted Skuzzy's rules for an MA terrain.  I did notice that a few of these rules were broken on the new Fester terrain, so I don't know what to say there.  Where's Skuzzy?
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Offline lerxst

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Re: winter terrains in rotation
« Reply #18 on: August 09, 2014, 01:38:51 PM »
So there IS a chance  :rock