Author Topic: Now we know why knights are...  (Read 671 times)

Offline FBDragon

  • Aces High CM Staff
  • Nickel Member
  • ***
  • Posts: 716
Re: Now we know why knights are...
« Reply #15 on: July 18, 2014, 05:37:17 PM »
Wait....... I was told nits are not allowed to carry troops

 :rofl :rofl :rofl :rofl :rofl :devil :bolt:
Kommando Nowotny
XO
To Win The Winter Sky
Gl 1/Jg 11

Offline Cthulhu

  • Gold Member
  • *****
  • Posts: 2463
Re: Now we know why knights are...
« Reply #16 on: July 18, 2014, 05:45:11 PM »
vertically stabilized?
See? Even the Admin makes fun of us!
"Think of Tetris as a metaphor for life:  You spend all your time trying to find a place for your long thin piece, then when you finally do, everything you've built disappears"

Offline Cthulhu

  • Gold Member
  • *****
  • Posts: 2463
Re: Now we know why knights are...
« Reply #17 on: July 18, 2014, 05:53:37 PM »
Wait....... I was told nits are not allowed to carry troops
Wrong. We can, but only to use the HOV lane. :D
"Think of Tetris as a metaphor for life:  You spend all your time trying to find a place for your long thin piece, then when you finally do, everything you've built disappears"

Offline mbailey

  • Platinum Member
  • ******
  • Posts: 5677
Re: Now we know why knights are...
« Reply #18 on: July 18, 2014, 06:07:39 PM »
Wrong. We can, but only to use the HOV lane. :D
:lol

Mbailey
80th FS "Headhunters"

Ichi Go Ichi E
Character is like a tree and reputation like its shadow. The shadow is what we think of it; the tree is the real thing.

When the game is over, the Kings and Pawns all go into the same box.