As long as we knights never deack the base we are fighting over, the red guys will keep upping.
As soon as one of us goofs and deacks. First, the red guys stop upping, then we kill the field out of boredom. Then we disappear right when we could capture the field. One moment there was a horde of green guys. Then just as you see the flag go white and you yell it on range. No one is there. And the red guys are boiling off the field like a fire ant mound you just stepped on.
The above has been a normal prime time night with the knights for almost 2 years now. Lately we have been capturing fields because of really low numbers nights in the arena. Now the flag goes white and the red guys go fight the bish or rooks while a few knights straggle back and drop some troops. If the troop drop gets fowled up which knights are masters at, the red guys might show up again.
The absolute worst case is if the knights decide they can take that field with tanks because everything is already down. Those are the nights most of the knight air force is made up of a small number of furballers defending one field, and the rest no where to be found. Unless you look for an obvious spawn battle that ain't going well for the knights due to no air support. Once a knight trades his prop for a drive shaft. That's it for the night. This has been another trend with the knights for about 2 years.
The best thing about knights if you enjoy air combat, if the weenies will come down and fight, they don't survive very long. Everything else, ADHD keystone cops on steroids. Makes Latrobes fun missions look strategically inspired genius.