Author Topic: Nvidia Driver 353.30 Released  (Read 579 times)

Offline 100Coogn

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Nvidia Driver 353.30 Released
« on: June 23, 2015, 08:34:31 AM »
Nvidia Driver 353.30 has been released.

Release Highlights:
Just in time for the highly anticipated title Batman: Arkham Knight this new GeForce Game Ready driver ensures you'll have the best possible gaming experience. With support for GeForce SLI technology and one-click game setting optimizations within GeForce Experience, you'll have the best possible performance and image quality during gameplay.

Game Ready
Best gaming experience for Batman: Arkham Knight, including support for SLI Technology and GeForce Experience 1-click optimizations


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Offline Chalenge

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Re: Nvidia Driver 353.30 Released
« Reply #1 on: June 23, 2015, 09:27:29 AM »
You nailed it. About the only thing it's good for is the SLI profile for Batman.
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Offline 100Coogn

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Re: Nvidia Driver 353.30 Released
« Reply #2 on: June 23, 2015, 09:40:45 AM »
You nailed it. About the only thing it's good for is the SLI profile for Batman.

Some of these reviewers over at Steam are not too happy with the PC port of Arkham Knight.

Coogan
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From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
Game Id's:
AHIII: Coogan
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MSFS-2020: Coogan Bear

Offline Ack-Ack

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Re: Nvidia Driver 353.30 Released
« Reply #3 on: June 23, 2015, 11:38:05 AM »
You nailed it. About the only thing it's good for is the SLI profile for Batman.

Even then its a wash, at least for those with the 9xx series Nvidia cards in Batman.
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Offline Chalenge

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Re: Nvidia Driver 353.30 Released
« Reply #4 on: June 23, 2015, 06:48:36 PM »
Right. One of the reasons I did not upgrade to the 980 Ti is because of the TDR (Timeout Detection and Recovery) issues that the 9## series is going through. I do not have the issue in AHII, AHIII, or the majority of my content creation products (3DS Max, MotionBuilder, or Maya). The problem for me is with Windows Explorer, texture searches in Firefox (the images just will not populate), or Extracting AO and Displacement maps with Mudbox. Since the problem is so application specific it could cause a user to consider that Nvidia is engaging in Benchmark optimizations again, which screws up random apps every time they try it.
If you like the Sick Puppy Custom Sound Pack the please consider contributing for future updates by sending a months dues to Hitech Creations for account "Chalenge." Every little bit helps.

Offline Gman

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Re: Nvidia Driver 353.30 Released
« Reply #5 on: June 23, 2015, 10:34:51 PM »
Heh, these drivers had the ol flagship "Batman" optimization - the new Batman game wars over on Steam forums are fun to read right now.  PC Gamer as well.  A lot of very unhappy campers right now, and a ton of Steam returns.  The developer farmed out the port to PC to some little pinheaded company with less than a dozen employees including the front office and HR girl, compared to the 120 at the primary development company.  Shocking that it isn't working right given they had the same timetable, or even less time at the company 10x smaller to get it all functioning properly. 

Offline BoilerDown

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Re: Nvidia Driver 353.30 Released
« Reply #6 on: June 26, 2015, 06:21:26 PM »
Boildown

This is the Captain.  We have a lil' problem with our entry sequence so we may experience some slight turbulence and then... explode.

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Offline Ack-Ack

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Re: Nvidia Driver 353.30 Released
« Reply #7 on: June 26, 2015, 07:53:46 PM »
Heh, these drivers had the ol flagship "Batman" optimization - the new Batman game wars over on Steam forums are fun to read right now.  PC Gamer as well.  A lot of very unhappy campers right now, and a ton of Steam returns.  The developer farmed out the port to PC to some little pinheaded company with less than a dozen employees including the front office and HR girl, compared to the 120 at the primary development company.  Shocking that it isn't working right given they had the same timetable, or even less time at the company 10x smaller to get it all functioning properly.

Nvidia and AMD are getting undeserved bad press about this whole mess, it's not a hardware issue.  The issue is what you pointed out, Warner Bros. using a 3rd party to make the PC port, and it appears that WB exercised very little, if any, quality control or oversight with the PC development of Batman and using a 3rd party company that has a less than stellar track record.

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"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
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