In June 1944, American and Japanese carrier fleets steamed toward each other seeking battle. When they met, they embarked upon a naval engagement that escalated into the most spectacular aircraft carrier battle in history.
During two days of brutal combat, the American and Japanese carriers dueled, launching wave after wave of fighters and bombers against each other in an all out fight for supremacy.
In this scenario based on The Battle of the Philippine Sea, the two sides are more evenly matched with an equal number of task groups and 1000 and 2000lb American bombs will be disabled. The two combatants will also have to contend with intermittent harsh weather conditions.
Knights=IJN
Bishops=USN
Objective-(Both) Find and destroy the enemy carriers.
Knights:
6 task groups
A6M5
D3A1
B5N2
Bishops:
6 task groups
F6F
SBD
TBM
Terrain-avasea
Weather report: Squalls and thunder storms producing heavy cloud cover and sea level fog. These storm fronts develop rapidly, drastically reducing visibility and could severely hamper combat operations.
Settings:
Task group respawn time=0. Sunk Carriers will respawn as captured, well away from the combat area.
Icons= Enemy off, friendly 3k
Player control of TG disabled.
On Tuesday, sector counters (dot dar) will be disabled. Starting at 9pm est following an announcement on all channel by either side of an enemy carrier sighting, dot dar will be enabled and task groups will be released to player control.