I would like to see the collision model changed so that BOTH aircraft would crash it there is a collision. If this happened people would be more careful about how they would join combat and the number of "ho" type attacks would drop. Win Win?
You do understand that no two people see the same thing on their screens right?
If not they DONT...
- If i have two computers setup at home
- Both running AH
- On both I have a Hurri 1 flying straight and level
- Both planes are right next to each other in opposite places on each screen (for the sake of argument)
- On comp 1 I pull hard right and slam into the plane next to me
- On Comp two at the exact same moment I pull up
- On Comp 1 one the planes collide and comp 2 no impact occurs
Now in reality the planes would not be in exact starting positions, when you fly your dog fighting with someone's ghost from half a second in the past, and they are doing the exact same thing.
It gets a little funky when you think about it.Want a simple example, put your favorite mmo on two computer right next to each other, jump on one computer and watch your character jump, then half a second later (assuming 250 Ping) you see your character jump on the other computer.
The collision model is about making you not want to collide ON YOUR CLIENT