Author Topic: Beta 35 ** DX9 ** Released: Issues/Bug Reports  (Read 1156 times)

Offline Skuzzy

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Beta 35 ** DX9 ** Released: Issues/Bug Reports
« on: July 27, 2016, 02:10:22 PM »
New version up!

Please use this thread to post errors/issues with the Patch 35 DX9 version of the Aces High III Beta.  Thank you.
Roy "Skuzzy" Neese
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Offline Hajo

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Re: Beta 35 ** DX9 ** Released: Issues/Bug Reports
« Reply #1 on: July 27, 2016, 03:40:12 PM »
Downloaded 35 worked great for me.  Not using VR yet so I can't comment on that.  I do like the massive skin downloads!

I'm playing DX9 version.  All my updates have been done via entering the game and told my ver. was out of date.  Asked if I wanted to dload new version

and clicked yes.  Everyone of the dloads went off without a hitch and gameplay has been fine with very very few exceptions.
- The Flying Circus -

Offline Easyscor

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Re: Beta 35 ** DX9 ** Released: Issues/Bug Reports
« Reply #2 on: July 27, 2016, 04:03:23 PM »
I'll check tile 16, it shouldn't take long.

quote from allcrapp - patch dx9 34
Also we took port 20 and sank cv the cv became bishops we let knits retake cv an sank carrier but when it respawned it was still bishop cv not sure what's happening there. noticed to when map starts and bishops have port 20 in makes cv knight and even if we sink it, it will not respawn bishop stays knight.

It's possible the CV(s) is owned by some other base other then the Port? Easy enough to check in the TE.
Easy in-game again.
Since Tour 19 - 2001

Offline GullGutz

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Re: Beta 35 ** DX9 ** Released: Issues/Bug Reports
« Reply #3 on: July 27, 2016, 04:25:05 PM »
At V60 when I right click the clipboard map and try to enable vehicle spawns, the game crashes to desktop.
At any base the game crashes if I right click the clipboard map.
« Last Edit: July 27, 2016, 04:26:52 PM by GullGutz »

Offline allcrapp

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Re: Beta 35 ** DX9 ** Released: Issues/Bug Reports
« Reply #4 on: July 27, 2016, 06:21:47 PM »
I'll check tile 16, it shouldn't take long.

quote from allcrapp - patch dx9 34
Also we took port 20 and sank cv the cv became bishops we let knits retake cv an sank carrier but when it respawned it was still bishop cv not sure what's happening there. noticed to when map starts and bishops have port 20 in makes cv knight and even if we sink it, it will not respawn bishop stays knight.

It's possible the CV(s) is owned by some other base other then the Port? Easy enough to check in the TE.
port 20 an cv 21when we took the port and sank the boat it spawn back at p20 but when knights took the base back an re sank the cv it spawned back in as bishops

Offline 1ijac

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Online Greebo Crater MA Map
« Reply #5 on: July 27, 2016, 06:47:37 PM »
1.   The Fuel factory in 12,11,3 does not blink when my enemy tank was rolling around in it.

2.   Attached is a screenshot after an HE round hit one of the ack tower guns.  It was listed as a train object.

3.   At this position you are below the clutter level: 353885,152,103248,5.6,-4.9,152.6
craterma
FOV = 74.8

1i
"One-Eye"

Offline 715

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Re: Beta 35 ** DX9 ** Released: Issues/Bug Reports
« Reply #6 on: July 28, 2016, 12:38:32 AM »
"Error occured while downloading skins/spit9_1.res 1.  Could be read-only."  Could problem be the extra space 1 or perhaps the backwards (vs \ for Windows) slash?  Spit9_1 is only skin that gives the error; all the P51 and 109 skins work properly.  Note there is no Spit9 skin in the folder.

Offline Skuzzy

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Re: Beta 35 ** DX9 ** Released: Issues/Bug Reports
« Reply #7 on: July 28, 2016, 05:53:15 AM »
"Error occured while downloading skins/spit9_1.res 1.  Could be read-only."  Could problem be the extra space 1 or perhaps the backwards (vs \ for Windows) slash?  Spit9_1 is only skin that gives the error; all the P51 and 109 skins work properly.  Note there is no Spit9 skin in the folder.

Duplicated and fixed.
« Last Edit: July 28, 2016, 09:17:26 AM by Skuzzy »
Roy "Skuzzy" Neese
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Offline GullGutz

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Re: Beta 35 ** DX9 ** Released: Issues/Bug Reports
« Reply #8 on: July 28, 2016, 08:22:36 AM »
The game crashes to desktop when I right click on a member name from the clipboard.
I'm thinking any right click on the clipboard causes at CTD.
It also crashes in offline practice.
« Last Edit: July 28, 2016, 08:41:22 AM by GullGutz »

Offline Easyscor

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Re: Beta 35 ** DX9 ** Released: Issues/Bug Reports
« Reply #9 on: July 28, 2016, 08:37:35 AM »
I'm going to need to review all my towns for the roads showing in the underlying tiles.





I haven't used the 'Shutdown Arena' command in a 'Player arena' and have NOT had the issue of where the game refuses to let me create a new Player arena. Bustr reported to me that he couldn't create a Player arena after he did it once.
Easy in-game again.
Since Tour 19 - 2001

Offline allcrapp

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Re: Beta 35 ** DX9 ** Released: Issues/Bug Reports
« Reply #10 on: July 28, 2016, 12:09:21 PM »
Game crashing when right click on map to check country or field status. also bobcat saying when he checks down times his crashes too. greebo map