Author Topic: Cloud Fronts  (Read 2447 times)

Offline bustr

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Re: Cloud Fronts
« Reply #15 on: January 28, 2017, 03:28:08 PM »
Central crater caldera on my terrain that is itself a super caldera with 26k high walls. This is a tank arena 25ft above sea level with a gallery at 500ft. It has a small tree covered center hill at 250ft. Walls are 1600ft to 2200ft. Main caldera wall is 3100ft and out side remnants 3200-3500ft. The 500ft deep center is roughly 5000-6000yds across so everyone can comfortably hide and snipe at each other if they don't want to sneak around using all the spawns in the villages to find each other.

Hitech was kind enough to tell me the rules for cloud layers. So there is a permanent 7000ft base to 9000ft top heavy layer over the tank arena. It is to help bombers to come down to osti range. Jabo and tank busters will naturally come down to wirbel and main gun range trying to grief the GVers. And that will attract fighters looking for scalps. The caldera walls will eliminate pilots with poor judgement. The three nearest bases are 3\4 of a sector so it is a short trip for planes. And the three small GV bases in the caldera are uncapturable so the most planes and task groups can do is grief the GVers, not take away the bases.

The screen shots are of the caldera and tank arena with the cloud layer in place.














bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline bustr

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Re: Cloud Fronts
« Reply #16 on: January 28, 2017, 03:29:35 PM »
Last two screen shots under the layer.





bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.