Bustr,
Unlike some here I actually think you got the right idea with CVs...hopefully people will send them to those tip bases instead of across the channels to be spotted by the fighters furballing over the water. The GV spawns across the water negate everything everyone is saying about CVs...Land based aircraft with GV spawns have always been better for taking down fields compared to CV and airfields without a GV spawn....which helps the fight press into the next island.
My only suggestion is connecting more of the bases on the islands via GV spawns to push fights and for avenues of support...I personally dont like more then one field spawning into another because of M3 resupply but hopefully HTC sees logic there and nerfs it.....maybe strings of 2 or 3 fields connected by spawns so they can't blow through the entire island but can get a decent foothold on the enemy island.
Terrain between the airfields on the island looks good, that's what really makes the best fighter action is when you got interesting terrain to fight over and use tactically...Buzzaw has those long slopes and dropp offs....kinda bland if you ask me...yours looks like its got more texture to it.