Author Topic: graphics options slider indicator for minimum graphics for basic GV visibility  (Read 284 times)

Offline pembquist

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This is about the graphics option slider for "Ground Detail Range" with regard to being in an airplane not a gv or gun. With my weak system I am finding myself turning the slider to zero if in air combat and back to full if I want to see any gvs. I have noticed that on zero even the icon visibility range is reduced and when on full there isn't any real improvement in seeing GV/pixels over a setting lower on the slider. What I would like is some kind of indicator on the slider, (or maybe just a check box,) to set this variable at the point where the icons reach the standard minimum visibility and the point at which further sliding to the right does not increase the range at which the gv/pixel is visible.

I'm not sure what else is covered by "Ground Detail Range" but for me the only detail I really need to be able to see are the GVs since they move around and shoot back.
Pies not kicks.

Offline bustr

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A function that you can save the two graphics settings and cycle them with a hot key.


Say three settings default\aircraft\tank on a key toggle like the key toggle for icon mode. A second key would be needed for saving the two views.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Zygote404

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I was playing on a laptop till recently and had sliders set to min couldn't see GVs.  Updated to desktop with latest graphics card full settings 100+ fps still can't see them.

Kinda given up on pinpoint bombing GVs. 

M3s I strafe, GVs in town - up a bomber and carpet bomb town.