This is about the graphics option slider for "Ground Detail Range" with regard to being in an airplane not a gv or gun. With my weak system I am finding myself turning the slider to zero if in air combat and back to full if I want to see any gvs. I have noticed that on zero even the icon visibility range is reduced and when on full there isn't any real improvement in seeing GV/pixels over a setting lower on the slider. What I would like is some kind of indicator on the slider, (or maybe just a check box,) to set this variable at the point where the icons reach the standard minimum visibility and the point at which further sliding to the right does not increase the range at which the gv/pixel is visible.
I'm not sure what else is covered by "Ground Detail Range" but for me the only detail I really need to be able to see are the GVs since they move around and shoot back.