Author Topic: OE crashes on Square Tile if not current terrset  (Read 339 times)

Offline Easyscor

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OE crashes on Square Tile if not current terrset
« on: July 02, 2018, 04:05:05 PM »
To make sure I have this posted...

Say you have a square tile object in the winter terrset04, OR the summer terrset00, and you load a square tile object from the opposite terrset. It will crash my OE.

My work-around is to select New, which clears the current .til, and go straight to properties and set the terrset for the incoming square tile object. That works.

I can't remember if I've had the same problem creating a terrain tile set. I don't usually switch back and forth too often but it was a pain until I learned what to do.

 :cheers:
Easy in-game again.
Since Tour 19 - 2001

Offline Easyscor

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Re: OE crashes on Square Tile if not current terrset
« Reply #1 on: July 20, 2018, 03:01:27 PM »
This issue is still present in patch 15. Switching between the summer and winter versions of city0 crashes the OE without first using File, New.
Easy in-game again.
Since Tour 19 - 2001