Duma,
Excellent idea however a couple of points to remember are
- There is a limit to the total number of objects in your terrain.
- The total number of objects in the terrain affects framerate, (the program parses the terrain objects file to see if it should display any objects that are within viewing range a couple of times each second).
I'm waiting for the coastline textures to arrive with 1.06 and then the PNG/Solomons terrain will be ready to go, (scale is 2:1).