Author Topic: My gunnery is horrible  (Read 1384 times)

Offline Eagler

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Re: My gunnery is horrible
« Reply #15 on: April 23, 2023, 05:51:09 AM »
Hit the home key then press F10. Then set a hat switch to "look forward". Then press that hat switch and use page up to make it so you are looking higher in the cockpit. Then hit F10 to save view. This will allow you to look more over the cockpit when shooting to help you with leading. Some planes can look higher than others.

Also, set your convergence between 375 and 400. This will help with leading as your bullets won't drop as fast. The higher your convergence, the less you have to lead, but too high and will have trouble shooting planes dead 6.

In VR I  squat down in the cockpit front view and save while lower in cockpit so when you let go your front view is higher..the gunsite top half is missing giving an over the top front view

Eagler
"Masters of the Air" Scenario - JG27


Intel Core i7-13700KF | GIGABYTE Z790 AORUS Elite AX | 64GB G.Skill DDR5 | 16GB GIGABYTE RTX 4070 Ti Super | 850 watt ps | pimax Crystal Light | Warthog stick | TM1600 throttle | VKB Mk.V Rudder

Offline yipi

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Re: My gunnery is horrible
« Reply #16 on: April 23, 2023, 08:40:11 AM »
The VKB  and Virpil sticks are smoother. I use the default scaling but i do use the VIB software to limit the rudder movement. The rudder movement is where I get to much bounce. My convergence for all planes is 600. My favorite stick is the VKB gladiator Pro. The gunfighter is second. I have the VKB pedals with the up down motion. Their nice
« Last Edit: April 23, 2023, 08:42:51 AM by yipi »

Offline captain1ma

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Re: My gunnery is horrible
« Reply #17 on: April 29, 2023, 04:44:37 PM »
Same with MNM .. more targets in an hour than all week in ma

Practice makes perfect

Eagler

except when im the target of choice!!

Offline LCADolby

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Re: My gunnery is horrible
« Reply #18 on: May 01, 2023, 06:30:49 AM »
Only shoot when you see the whites of their eyes!  :old:
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Offline Argus

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Re: My gunnery is horrible
« Reply #19 on: May 01, 2023, 11:30:10 PM »
My gunnery is horrible too!

I'm starting to wonder if some of it is the limitations of my joystick. I'm using the cheap logitech one. I managed to play with the deadband, dampening, and curves (I stick to linear, because I tried non linear and it messes with my brain) to get to a point where I can at least hit targets and shoot them down marginally well (before, it was nearly impossible), but now the precision of the stick itself seems to be the limiting factor.

Two things that would help immensely would be:
1. A longer stick, so that you have more leverage and minute range of motion (the stick in general having a larger range of motion, meaning more minute inputs can be easily managed). This would also reduce the jerkiness that occurs near the center due to strong springs, as it would give you more leverage.
2. More precision. My current stick just is NOT precise enough. It's like the "resolution" is low. The smallest movements are either too small to be registered or just big enough to still put me off target and there is a "jerkiness" about the input as well, with numbers jumping around sometimes by a surprisingly large margin even with the stick in a stationary position.

Same goes for the rudder input. The rudder pedals I bought have springs that are adjustable, but simply too strong even on the lowest setting, making them "jerky" near the center, right where you need that precision control. That, and I just can't seem to wrap my brain around around them. Head says feet control rudder. Hands twist on the stick under stress.  :bhead
« Last Edit: May 01, 2023, 11:32:55 PM by Argus »