Author Topic: Texture Overlays.  (Read 458 times)

Offline weazel

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Texture Overlays.
« on: February 25, 2002, 07:03:37 PM »
I asked HiTech about clutter overlays for user created terrains.  (ground effects toggled by Ctrl C)
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You need to make 4 files they are watdet.bmp, watdet.bma, landdet.bmp, and landdet.bma.

The bmps are 256 color, the bma's are 256 grayscale for the alpha channel.
The bma extension is a 256 bit grayscale bmp renamed to bma.
Place these into your terrain directory and it should work.

HiTech

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Thanks for the info HT.  

Offline NUTTZ

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Texture Overlays.
« Reply #1 on: February 25, 2002, 07:58:35 PM »
CC, Thanx, I replied to your e-mail. it's not working for me.
What art program uses .BMA's? have you had any success?

NUTTZ