Author Topic: Why do m8 ap shells suck so bad?  (Read 314 times)

Offline wulfie14

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Why do m8 ap shells suck so bad?
« Reply #15 on: April 29, 2002, 05:58:36 AM »
Hortlund - of course.

AP = armor piercing...the topic of this post.

This is why I didn't mention HE or HEAT performance, and used the term 'AP' when discussing caliber of gun and penetration.

Mike/wulfie, etc.

Offline Apar

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Why do m8 ap shells suck so bad?
« Reply #16 on: April 29, 2002, 07:09:24 AM »
Quote
The smaller the shell, the less penetration ability it maintains at longer ranges.


I'm merely stating that 'smaller' doesn't mean much in KE AP performance.

I do agree with the fact that with the same calliber gun a longer barrel can give you a higher muzzle velocity, if the round charge is designed accordingly.

Apar

Offline wulfie14

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Why do m8 ap shells suck so bad?
« Reply #17 on: April 29, 2002, 11:23:29 AM »
Apar,

I think it was a simple misunderstanding.

You meant caliber as in size of round.

I was using caliber as in barrel length.

Mike/wulfie, etc.

Offline poopster

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Why do m8 ap shells suck so bad?
« Reply #18 on: April 29, 2002, 10:40:03 PM »
Wulf, is that you ???

Cool.

Ya just don't know who you'll run into next here :)

Talked to drex ?

nopoop
« Last Edit: April 29, 2002, 10:42:43 PM by poopster »

Offline Vulcan

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Why do m8 ap shells suck so bad?
« Reply #19 on: April 30, 2002, 01:42:05 AM »
Chunder is on the money.

The trick the M8 is not a frontal attack but getting behind them using its speed and green camo :) . Hit the enemy in the turret first. It usually only takes 1 or 2 AP rounds to disable either a ostie or panzer turret. Then go for the tracks.

Most of the time you will never destroy a panzer, but by killing the turret and a track you disable it, often causing the enemy to bail.



Quote
Originally posted by chunder
I've had halfway decent luck in the M8 versus all the vehicles in this game.  The trick to taking out ostwinds and panzers is to sneak around their flank and hit them on the side or rear from close range; I usually aim for the turret first to hopefully take out their gun.  Only once have I ever taken out a panzer with HE and I doubt I'll ever be able to do it again.  LVTs are the worst for me since it seems like they are impervious from the front and they soak up AP and HE rounds like a sponge on the sides and rear.  As for halftracks, if you have HE then you should have no problems... if you have AP the best thing to do is hit one of the front wheels while they're moving and hope they roll.

Offline BotaBing

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Ummmm...
« Reply #20 on: May 03, 2002, 05:47:07 PM »
I just snuck up on BaldEagl, he was sitting in an osty in a field, I popped him with TWENTY (20) direct shots to the turret and side of his Osty, I was 600 yards away, and it did nothing but take out his gun. Then 1 single ack shot hits me and he gets a kill. What a joke.

Why is the Osty 37mm so godly yet the m8 37mm is a total piece of junk?

Offline Citabria

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Why do m8 ap shells suck so bad?
« Reply #21 on: May 03, 2002, 08:20:13 PM »
i loe the m8 :)

it rules
Fester was my in game name until September 2013

Offline Mitsu

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Why do m8 ap shells suck so bad?
« Reply #22 on: May 03, 2002, 10:20:40 PM »
m8 vs ostwind battle is fun!

mitsu