Author Topic: City Downtimes?  (Read 451 times)

Offline CurtissP-6EHawk

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City Downtimes?
« on: December 29, 2002, 12:25:12 AM »
Popping back up in less than 10 min. Whats it suppose to be?

Offline Widewing

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City Downtimes?
« Reply #1 on: December 29, 2002, 01:54:38 AM »
Same problem with field acks, they respawn in about 10 minutes.

They need to check settings, as this adversely impacts field capture.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Shane

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City Downtimes?
« Reply #2 on: December 29, 2002, 08:23:49 AM »
they've made regen times deliberately shorter to prevent milking during off-peak times and slowdown land grabbing in general.

you want a base? coordinate!
Surrounded by suck and underwhelmed with mediocrity.
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Offline Löwe

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City Downtimes?
« Reply #3 on: December 29, 2002, 09:10:04 AM »
Quote
Originally posted by Shane
they've made regen times deliberately shorter to prevent milking during off-peak times and slowdown land grabbing in general.

you want a base? coordinate!


Yep I think thats a good idea. If you want to take it, plan, and execute, with some skill.

Offline brady

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City Downtimes?
« Reply #4 on: December 29, 2002, 09:28:26 AM »
Down times are set to 30min for town and for ack and field objects, hangers are 25 min.

 The last map had down times of 180min, that is why these seam so short. I have seen several bases taken back and forth seams as though some have managed it.

  Shane is corect.

Offline CurtissP-6EHawk

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City Downtimes?
« Reply #5 on: December 29, 2002, 01:41:01 PM »
Ok

Offline CurtissP-6EHawk

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City Downtimes?
« Reply #6 on: December 30, 2002, 03:53:54 AM »
I dont have a problem with the times being 30 min 25 for FH but it was less than 10 min, that I did have a problem with.

Thanks