Originally posted by Baine
.. but hey, if they're bad enough that they need to strafe panzers for kills, maybe they're more to be pitied than despised.
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That's the way I feel about spawn campers (unless I happen to be setting up a tent at a nice juicy spot).
After playing Trinity a couple of times now, I've decided that while I like tank town, I much prefer the open valley on the main island of the islands map.
Spawn camping is virtually unheard of, and you can actually use tank tactics and improve your gunnery.
In tank town it's find out where they're spawning, park, turn off your vehicle and then start running up your score with point blank shots until somebody spawns and kills you while you're busy knocking somebody else off.
Actually, the isles terrain is where I got the idea. I enjoy the heck out of good gv battles. Unfortunately, in the isles, some banana in a plane would always come trash a field or harass the gvs...so....
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Originally posted by AcId
20k mtns will make folks think twice about flying to Tank town but if they are there to keep folks out then the mtns should be 40k.
Making folks think twice was the objective (not the 'rule'
). I wanted to discourage the casual wank from harassing the ground pounders. Of course, when it comes to the hardcore wanks.....they will find a way
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The spawn camping issues should be addressed (at least somewhat) when the terrain is updated. Each country will have a spawn located about 1/2 to 3/4 of a mile behind their other spawns. This means the spawn campers should watch their butts
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There is no 'rule' against doing what you want to do in the MA. Bottomline...have fun. That may not be the 'rule'...but it is dam sure the point
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