There's another cool technique I learned about in "Stick and Rudder" (good book) that works amazingly well in AH. It doesn't really have a name. On approach, if you need to lose more altitude, and you already have full flaps down, pull back on the stick and start riding the edge of the stall (audible warning) and hold it there. As much as possible, control the tendancy to break to one side or other with rudder. But if you think you're about to enter a full stall, push forward just barely enough to avoid it. In this state, you'll have the plane under control, but you'll be dropping like a proverbial rock (absolute minimum airspeed with maximum rate of descent). Maybe falling like a leaf would be a better way to put it. You won't be able to see the runway, so make sure you're lined up before starting this maneuver (use a point on the horizon as a reference). When you're at a point where you think you should start thinking about landing, push forward to see the runway and gain enough airspeed to make a soft landing. If you do it right, there will really be no flare, per se. You'll already be in the right attitude for a 3-point. Just use throttle to adjust rate of descent so you don't rip the gear off (or worse).
I guess a name for this might be "Stall/mush glidepath control".
Very useful (in addition to side-slips) for planes with no flaps.