Author Topic: request: ability for map makers to have multiple vhangars and carriers  (Read 448 times)

Offline Citabria

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just like on airbases with multiple fighter hangars I need the ability to add multiple vehicle hangars and carriers that both function just like an additional fighter hangar would.

currently 1 vh destroyed and all vhs attached to the base will be disabled.

same goes for carriers. can have 3 carriers in a group, if main carrier is hit all carrier flight disabled and cv respawns in 15 minutes even though another two carriers are floating.

doing this will make ground vehicles wars less easy to interupt by a single person in a fighter.

same for carriers... the fight will last longer and not be interupted as easily by one bomber taking out 1 carrier.
Fester was my in game name until September 2013

Offline BGBMAW

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request: ability for map makers to have multiple vhangars and carriers
« Reply #1 on: October 09, 2003, 02:23:43 AM »
wrong forum...terrain editor?

any ways agree//


bigb
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Offline scJazz

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request: ability for map makers to have multiple vhangars and carriers
« Reply #2 on: October 10, 2003, 02:04:18 PM »
Sounds neat... check with Kantorri he should know.

Offline B17Skull12

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request: ability for map makers to have multiple vhangars and carriers
« Reply #3 on: October 10, 2003, 05:47:18 PM »
fester ive made a cv war map where i put like 3 cv's into a group now nonthing spawns on it unless you move the spawn which i did. it also has something to do with the VH just add some other things and you've got it made.
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Offline Tilt

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Re: request: ability for map makers to have multiple vhangars and carriers
« Reply #4 on: October 12, 2003, 05:02:12 PM »
Quote
Originally posted by Citabria
I need the ability to add multiple vehicle hangars and carriers that both function just like an additional fighter hangar would.

 


You can do this............ just add another VH and asign it to the field inquestion........

re CV's you can have multiple cv's in a group but only one will spawn whilst all have runways to land on.  I have not tried asigning multiple cv groups to a single port.........
Ludere Vincere

Offline gatso

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request: ability for map makers to have multiple vhangars and carriers
« Reply #5 on: October 12, 2003, 05:57:23 PM »
Not exactly true Tilt. I'm fairly sure we have terrains with more than 1 VH on them and I'm definately sure we have terrains with more than 1 CV with appropriate spawns point on each (philipines). The CV's would work in the MA but the fleet would respawn with shp000 sunk in the MA regardless of how many other CVs were up and I really have no idea if multple VH's work in a MA type environment, I've never tried it.

Gatso

Offline Citabria

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request: ability for map makers to have multiple vhangars and carriers
« Reply #6 on: October 12, 2003, 07:00:29 PM »
tested multiple gv hangars on a vbase and airbase. when one goes hey all go and fight is disabled.
Fester was my in game name until September 2013

Offline hitech

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request: ability for map makers to have multiple vhangars and carriers
« Reply #7 on: October 13, 2003, 08:39:26 AM »
Change there group id's A group id is a set of objects that act as 1. Belive the old hanges were made up of 3 walls, so each new hanger will need a new Group id.

HiTech

Offline Citabria

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request: ability for map makers to have multiple vhangars and carriers
« Reply #8 on: October 14, 2003, 09:15:41 AM »
thx ht will test it out when I get home from work :)
Fester was my in game name until September 2013

Offline Horn

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request: ability for map makers to have multiple vhangars and carriers
« Reply #9 on: October 14, 2003, 12:37:18 PM »
A re-arm pad at VH bases would be nice too.

h

Offline BGBMAW

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request: ability for map makers to have multiple vhangars and carriers
« Reply #10 on: October 14, 2003, 05:16:26 PM »
yes rearm pads... would be sweet


and ok..hell no..i saw fetser land this last night
..SYSTEM : FESTER KILLED 100 Gvs in his Le Tigre



you know the clothing line?:)


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BiGB
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