Suggestions on making the event better are always welcome. Just a little more background. The Squad-Ops has always been 'objective based'. The Frame CO's get a list of targets to attack and defend. In a two hour event it is most important for all squads to see 'action' - whether it be bombing or defending.
In the past we have used results from one frame to affect the following frames. For example the front moved, or a new airfield was added etc. The reason for the CO's to know what needs to be attacked and defended is so that all the targets will be attacked and defended and squads are not flying circles for two hours.
As for base capture. It is not what most squads involved are interested in in terms of squad-ops. Also very few squads like to drive ground vehicles which also limits things we try to do. Based on feedback over the past few years it is safe to say that the vast majority do not want to deal with base capturing and leave that to the MA or CT.
Points. In the past points were awarded for planes shot down as well as each target hit. That had pros and cons as well. For instance. I once chose a strat target (fuel depot) and the attacking side flattened it with about 8 planes and racked up close to 2000 points - making it a very lopsided frame. It was apparent that the two sides wanted a means to see how they did so daddog and I have placed a 'value' on the objectives so that we can give that to them. The reason for such a high number of points for the carrier is that they are usually hard to hit and sink .. therfore the reward should be large.
One last thing. Just because points are not awarded for the planes you could have shot down - it was written that the frame could be decided on loss rates in the event of a tie. So I would have blammed them