BlueMako your missing the point.
Gunnery & collisions are 2 seperate factors that can damage your plane. They work differently. You can not tie them together.
while the result may be the same, you can not look at gunnery with the same system you look at collisions.
You can not apply the collision model to gunnery.
The collsion model is the way it has to be. Partly as a result of net lag that can not be elminated.
The gunnery model is the way it has to be, partly to eleminate the results of net lag.
See the difference?