Author Topic: Flames  (Read 236 times)

Offline Tilt

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Flames
« on: December 01, 2004, 06:48:03 PM »
Whilst the flame graphic is significantly more flame like......its by far to big...........

I have never seen (or films of) burning buildings issue a single (rich) bunsun burner type flame..........and certainly not so high......... wouldn't it be more realistic if the flame was short and spread over more of the area of the original object..........
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Offline GreenCloud

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Flames
« Reply #1 on: December 01, 2004, 08:22:28 PM »
agree

new flame great.......way too big

Offline Flayed1

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Flames
« Reply #2 on: December 02, 2004, 01:37:53 AM »
I think in the news foum they said
 
"the biggest advancement in 2.02 will be graphics. With the new terrain stuff in place, you’ll see improvements in that area and 2.02 will add a new and expanded library of graphic effects. Sudz has been working on this and he’s already produced a lot of cool stuff. He’s got a new fire effects in place, water splashing off of the PT boat, vehicles kicking up dust trails, guns making smoke puffs when you fire them, tank turrets getting blown off, spent cartridge casings coming out of the ejection chutes on a plane or kicking out the ejection port on a manual position, smoke coming out the exhaust stack when you start up, a lot of stuff like that."
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