We're getting off-topic, but based on what I saw running Rangoon, I'd have to concur that there are serious problems.
Despite the cross-promotion with an AVG-related site and free prizes attendence was far below expectations. Even for a PTO event.
A lot of people stayed away because I wouldn't let them sign up en masse in predefined squadrons and grab their preferred rides as such. This was more disturbing as it appeared that a large number of people saw scenarios are squadron competitions - more concerned about their scores than the team (which is one reason I enforce the rule of breaking up cliques - they erode community).
I wasn't as upset by the whining (which I always expect - give someone a 1000 ft altitude edge and someone on the other side will always say it's now "unwinable" for them) as people walking off because of necessary rule changes (due to crappy attendence) or things not going their way. That's just wrong - you sign up to be part of a team - there's just too much MA attititude up in this.
The net effect of this is it really hinders the CM. You're forced to pick more popular battles or people won't fly in numbers if there aren't enough uber rides; you have to let squadrons define your registration process or they won't fly; you have to tiptoe around rulings or people will walk off. The end result is that scenarios will be run for and by "the few".
Can it be fixed? Yeah, probably. I'm convinced that large scenarios need a $5 or $10 sign-up fee, which will be used to underwrite the cost of patches for everyone, as well as provide prizes (maybe Amazon.com gift certs). That money will also help keep people in the event - if you walk off, you don't get your patch - simple. Sure, people will ***** about paying to play a game they already pay for - what else is new?
Events should have feature movies as well as image galleries and an archive of AAR's. An event should have the permanence that the MA lacks. These should be forwarded to online webzines for possible feature. All games of this genre are predominantly arena based - AH scenarios are something very different which will be interesting to a lot of people.
The key people in events - CMs, FLs, COs, and veteran pilots - need to pass on their ethics to the newer people. New people (and remember that scenarios started in 1992) and even seasoned "squadron only" people need to recognize that joining a side on a scenario is a kind of contract - you are accepting a responsibility to forge a team to meet a challenge for a number of weeks. You don't walk off. You don't fly just for yourself. In a well designed event, everyone will get a chance to shine and its worth the work.