A great discussion guys, that has no right or wrong opinions.
There is a standard style to FSO that will be adhered to (while I am Lead CM), there are certain things we will not try, and some things we might.
I refuse to squash all new ideas, that don't fit into the "style of past FSO design", just because they are different. That is just not my way. If an Admin wants to try something different, (with in reason) we will most likely approve of it. If it is a mess? Then we won't do it again.
This event we tried a new approach to attack and defense. With a mystery base that was not going to be attacked, and from what I can tell it didn't work out to badly. Could it have been a disaster? Maybe, but it was thought out well enough that I felt it was worth a try, and had the potential to add a dimension to FSO that has not tried before, and with that a new possibility of entertainment.
We will go back to the standard FSO "way" in frame 3, no mystery base. We gave it a try for 2 frames and it seemed to be OK. It will remain as a tool for possible use in FSO's in the future.
Thanks for the comments.