Author Topic: ack lethality  (Read 576 times)

Offline Bruv119

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ack lethality
« on: February 18, 2008, 08:16:22 AM »
Last week I was hunting GV's in my A20 when I spotted a zero low on the deck.  

As I had only just taken off i was still heavy with bombs, I merged with him anyhow and managed to hit him up twice.  He had two fuel leaks so took take damage from me.  Usually a zero would have been a ball of fire but I had to extend as he finally got around on me.

As I was right next to a large airfield with all the ack up I thought i'll save my bombs and drag him right over it, he's very soft i'll get the kill easy!

I pull up into a climb so that he is very slow and a real easy target for the ack.  Sure as it starts firing like the deathstar but he makes it clean through with no apparent damage.  I think wow what a lucky guy and proceed to drag him through again.   after the 3rd drag through the field I think this is odd and hit the record button.

In total he made 7 passes through a large airfield very slow and 2 passes through town ack.  After a friendly upped and they HO-rammed each other did he go down and I got the kill credit.

In all the time i've played AH i've never seen anything like it.  Have the film to send in.  A friendly in the tower also saw the same thing.

He was either very lucky or had some bizarre goings on.   He didn't appear to be lagging at all.
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Offline Hazard69

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ack lethality
« Reply #1 on: February 18, 2008, 09:13:01 AM »
Somehow I find, that the slower you are, the less accurate the ack.
Try zipping through the deathstar at 350mph, and I bet it'll hit you pretty bad. Do it at 200-250mph an it might miss altogether.

Weird huh?:eek:
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Offline Bruv119

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ack lethality
« Reply #2 on: February 18, 2008, 09:40:17 AM »
I can understand once or twice but 7 times!

Large airfield in a zero.  Just seemed very odd to me.
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Offline Spikes

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ack lethality
« Reply #3 on: February 18, 2008, 10:35:21 AM »
Yes, 9 passes? Crazy! I always get blown up just entering the ack...
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Offline VansCrew1

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ack lethality
« Reply #4 on: February 18, 2008, 10:54:07 AM »
1 pass near a base or town i lose something. Normally a run or a gear. But today for example i was in a tiff deacking a vehicle base killed 2 acks going for the third and it takes off my rudder ping.
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Offline OOZ662

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ack lethality
« Reply #5 on: February 18, 2008, 01:21:35 PM »
Quote
Originally posted by Hazard69
Somehow I find, that the slower you are, the less accurate the ack.
Try zipping through the deathstar at 350mph, and I bet it'll hit you pretty bad. Do it at 200-250mph an it might miss altogether.


Looking at the way it's coded, this isn't true. As you fly along, there's an "ack box" drawn around you. By pulling high or low G's, increasing your speed, or increasing your distance from the guns, the box grows larger. Since guns fire at a random spot inside this box, your odds of being hit diminish with the above. With random systems, however, there'll always be the guy that never gets hit and the guy that gets lit up.

Same thing applies for puffy ack, except that's a cube and larger.
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Offline Oleg

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ack lethality
« Reply #6 on: February 19, 2008, 01:06:47 AM »
Quote
Originally posted by OOZ662
Looking at the way it's coded, this isn't true. As you fly along, there's an "ack box" drawn around you. By pulling high or low G's, increasing your speed, or increasing your distance from the guns, the box grows larger. Since guns fire at a random spot inside this box, your odds of being hit diminish with the above. With random systems, however, there'll always be the guy that never gets hit and the guy that gets lit up.

Same thing applies for puffy ack, except that's a cube and larger.


I believe "cube" thing for puffies only. Field acks lead you and shoot at you in "normal" way. That why evasion works against field acks but doesnt works against puffies.
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Offline Gulp

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ack lethality
« Reply #7 on: February 19, 2008, 12:13:14 PM »
Simple, The zeke isn't a perk plane.   Perk planes suck ack rounds in like a sponge. :D

Offline OOZ662

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« Reply #8 on: February 20, 2008, 03:48:45 PM »
Quote
Originally posted by Oleg
I believe "cube" thing for puffies only. Field acks lead you and shoot at you in "normal" way. That why evasion works against field acks but doesnt works against puffies.


If you like, I could pull the direct quote out of a recording of an interview with HiTech.

EDIT: Clip from Mike Thinks Podcast of the last Aces High Convention talking about ack.
« Last Edit: February 20, 2008, 04:16:58 PM by OOZ662 »
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