Author Topic: SEA Squad Maintenance .. .sqdeject  (Read 229 times)

Offline APDrone

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SEA Squad Maintenance .. .sqdeject
« on: March 22, 2008, 08:09:44 AM »
With the SEA, we tend to need to move people from one squad to another quite frequently.

Last night, during FSO,  I encountered a problem where, after doing  a .sqdeject of a member ( and getting confirmation message ) they still showed on the clipboard roster, and were able to communicate via squad text channel. The person had been flying as a guest the previous week and needed to get assigned to his true squad for this week. ( which was also on a different country )

The person had to log off and back in to finally get 'out' of our squad.

I was under the impression that if you used the .sqdeject it was instant.
AKDrone

Scenario "Masters of the Air" X.O. 100th Bombardment Group


Offline bergy

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Re: SEA Squad Maintenance .. .sqdeject
« Reply #1 on: March 22, 2008, 10:36:29 AM »
We experienced the same issue, but we figured out that once we changed settings we had to log out of sea and then back in, it was no problem. So do your dot command for eject, that player logs out and comes back. Player gets invite back into his/her normal squad, accept, log out/back in, done. Kind of a pain, but it works. As a new squad we busted our hineys to make sure all of us were in uniform and ready, and the above system works.
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