Author Topic: Patch 7 using minimal vid memory?  (Read 198 times)

Offline Blooz

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Patch 7 using minimal vid memory?
« on: August 25, 2009, 05:30:22 PM »
The other day the vid memory (Geforce 7800GT 256MB card) used was around 90MB's. Today .5MB (500KB's?)

Patch 7 was playable but was rougher. Lot's of mini pauses and a huge annoying stutter over the end of the runway.  Turned off the bump mapping to see if that would help. It didn't, of course, so I turned it back on.

 Was the new super wow low detail water reflection and new super wow lush jungle shrubbery pre loaded in vid mem cache? The vid memory isn't being used at all right now with this patch.

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