Author Topic: Mapping Commands to RPM settings  (Read 625 times)

Offline billswagger

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Mapping Commands to RPM settings
« on: April 29, 2010, 11:04:00 AM »
I was mapping some keys around and trying to find what works.

I came across the RPM DECREASE and RPM INCREASE commands that i wanted to bind to some keys.

and just so you know i have a Logitech joystick that uses a profiler, so all the commands need to be mapped via the keyboard.

I was trying to map Control + Key A to the RPM INCREASE, but it doesn't let me. I made sure the command was not taken, and tried to swap it with the RPM DECREASE command, but that also doesn't respond to using two keys. It only lets me program a single key.
I tried to edit this in the text of the game file using notepad, but it didn't work either.

Its probably already been suggested to you, but it would easier and faster to allow the user to program multiple keys to one command for combination purposes.  I can find a profiler to do that instead, but i'm surprised the game doesn't allow it for simplicity reasons.

Bill


Offline FLS

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Re: Mapping Commands to RPM settings
« Reply #1 on: April 29, 2010, 12:18:20 PM »
I'm not clear what you're trying to do Bill and it seems Skuzzy doesn't think it's a bug but a wish instead. Did you want to map this to your joystick? I assume you do since you mentioned the profiler. Using ctrl-a makes me think you want to use the keyboard but not the default keypad + and -.   :headscratch:

Offline billswagger

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Re: Mapping Commands to RPM settings
« Reply #2 on: April 29, 2010, 01:49:58 PM »
right, but i want to use different keys that are mapped through my joystick profiler. 

The way I have it is Key A does one function, and key D does another function.

Pressing Control  then makes these two keys available for another command as does, alt or shift.

The problem is that i can't set a combination for that particular command and some other ones.  I thought it was a bug.

I think this was moved to "wish list" because i also suggested they allow for keyboard combos.  Like mapping A+B = gear up/down as an example.
Every game is different with their configurations.  There are some games that allow up to three or four buttons to be used for one command.
Being that flight sims generally rely on a HOTAS which usually only allows for a limited set of buttons, I was thinking that players should be allowed to make more combinations, even it were just two keys.  Also, having multiple keys commands for one action for ease of use. ie  A+B = gear up/down as does Key 7.  I realize it sounds strange on paper, but the fact that joystick profilers use key commands its something to consider.

I'm sure i'm not the first one to make this observation or suggestion.

To be frank, i'm actually attempting to duplicate my configuration i use with Il2.  Which involves 5 mouse buttons and 11 Joystick buttons.  I can probably do something using a third party profiler, but it seems like for simplicity reasons it should be part of the game.

It may take me weeks to find a fit for this game.  I thank everyone for their patience in helping me with my issues.


Bill

Offline shiv

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Re: Mapping Commands to RPM settings
« Reply #3 on: April 29, 2010, 02:46:38 PM »
You could just map the joystick buttons in game.  And if you want different modes you can do that do in game too. 
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Offline FLS

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Re: Mapping Commands to RPM settings
« Reply #4 on: April 29, 2010, 03:18:07 PM »
As shiv said you can just press a button on the stick and map it in AH. You don't need the profiler unless you're using it to get more than one function per key, and you can do that through AH by using the 3 different mode settings. Did you want to use one of your buttons as ctrl to modify other buttons mapped as keys?

Offline ACE

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Re: Mapping Commands to RPM settings
« Reply #5 on: April 29, 2010, 03:33:13 PM »
You could just map the joystick buttons in game.  And if you want different modes you can do that do in game too. 
exactly  :aok
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Offline billswagger

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Re: Mapping Commands to RPM settings
« Reply #6 on: April 29, 2010, 05:41:54 PM »
As shiv said you can just press a button on the stick and map it in AH. You don't need the profiler unless you're using it to get more than one function per key, and you can do that through AH by using the 3 different mode settings. Did you want to use one of your buttons as ctrl to modify other buttons mapped as keys?

Ahhhh yes the modes.  I have yet to play around with that, i suppose i could map that as a modifier. I'll see how i could configure this now.

It was my intention to use Ctrl to modify but if i can figure out a way to get modes to activate while held, and deactivate when released, then it should work.

thanks
 :D
Bill

Offline phatzo

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Re: Mapping Commands to RPM settings
« Reply #7 on: April 29, 2010, 08:03:50 PM »
I dont use the logitech software on my logitech stick. It works better without it, or should I say simpler.
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Offline FLS

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Re: Mapping Commands to RPM settings
« Reply #8 on: April 30, 2010, 10:37:10 AM »
Bill I don't know how the Profiler works with your stick, but you'd need to set keypress to mode 2 and key release to mode 1 for example. I have the Logitech G940 and that lets me assign a shift key which makes it simple. If you use a hat it would be easy to set different modes just as it would be with 2 buttons. I seem to recall the ability to separate keypresses in Profiler but I'm at work now and can't check it. Also I don't know if it would apply to your stick.

Offline billswagger

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Re: Mapping Commands to RPM settings
« Reply #9 on: April 30, 2010, 11:55:20 AM »
My profiler has the ability to map hold and release keys, as well as the ability to shift commands, and create cycle commands.  That's why i prefer to use it. Its probably very similar to the software you use but uses a driver for my model.

What i'm aiming to do is use the mouse wheel to operate several axises.  The problem with using the modes is that the wheel activates the axis based on the position of the wheel.
So if i use the mouse wheel to control the rudder, then change to mode three to operate throttle, the rudder pops back to center, and the throttle moves to where ever the mouse wheel is set, and vice verse.

This is a common problem in most games so the work around is to use key presses instead. I have a mouse profiler that maps key presses to the mouse wheel.  So i have mapped A for up, and D for down, while the wheel button itself is S for centering.
This works perfectly, i use it to rudder, and when i press SHIFT it activates the throttle separately. 
Now i wish to add RPM controls by using the Control key.  Well that combination is not allowed, hence why i'm here.  I'm not sure how important RPM settings are, but even so, i would like to map trim features in a similar way but that combination is also not possible.
This game has other trim options, like a TRIM SET key which means trimming may not need an axis.
The keyboard configuration doesn't change with the modes, which actually would open up a lot more options if it did.




Offline FLS

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Re: Mapping Commands to RPM settings
« Reply #10 on: April 30, 2010, 01:29:04 PM »
If you can cycle commands then it should be easy enough to switch modes with one button.

It sounds like you can't use rudder and throttle at the same time? I understand that you're used to your system but it seems like you might have an easier time with a separate throttle and rudder pedals. The throttle would also give you more hats and buttons and give you a more flexible and easier to program setup.

Offline billswagger

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Re: Mapping Commands to RPM settings
« Reply #11 on: April 30, 2010, 03:39:36 PM »
This sim actually has a lot cool stuff it can do with the proper equipment but that's not an option for me at the moment. Instead of purchasing new hardware, i may try to customize something of my own.  If i could hard wire another axis to the mouse such as a slider then it could open up a few more options.  I saw a mouse a while back that was selling close to 100 bucks with similar capabilities but its reviews didn't do so well in part because of the convoluted mapping profiler that it came with.  Having never used the product myself, its hard to say, and i know that the general consumer these days seems to expect things to work right out of the box. If it doesn't they are quick to complain.

What i'm using for now is the rudder mapped to the mouse wheel via key presses, and then a shift button turns it into throttle keys, so i can effectively rudder and then hit shift to throttle up or down.  Releasing Shift makes it rudder again. Its quite intuitive this way since neither responds to the wheel while the other is working.  Its as simple as a thumb press makes it throttle, thumb off keeps it as rudder. The mouse wheel button centers the rudder, and with Shift it throttles down completely, but i may switch that out for WEP instead.  I'm inclined to keep it this way until i can get some other goodies, but a system upgrade is needed more than anything so thats what i'm holding out for. 

Bill


 


 

Offline FLS

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Re: Mapping Commands to RPM settings
« Reply #12 on: April 30, 2010, 04:14:27 PM »
The key mapping in AH lets you set ctrl plus a key(x) for rpm as a keyboard control I believe so if you have key (x) on a button and add ctrl mapped to another button maybe that will work or is that what you tried already?

I set rpm to an analog wheel so you might be able to map it to a mouse wheel in one of the mode settings. I don't know if it would stay set when you switched modes though. Rpm isn't necessary but it can be useful. You don't change it much and when I controlled it with the keypad it was never a problem.

For trim all you really need is auto trim angle. Auto angle trims to what ever pitch angle you have when you set it. Auto speed is useful because it defaults to best climb speed. Auto level is useful for the obvious reason. All three set rudder trim and set aileron trim to level.

Offline billswagger

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Re: Mapping Commands to RPM settings
« Reply #13 on: April 30, 2010, 05:06:44 PM »
The key mapping in AH lets you set ctrl plus a key(x) for rpm as a keyboard control I believe so if you have key (x) on a button and add ctrl mapped to another button maybe that will work or is that what you tried already?

Yes. It doesn't let me map cntrl + A, or Cntrl + D in this case.  When i click on RPM it drops the control, shift and alt from the key options.  So i click on A and manually press control and hit "set key".  It then maps Key A. The weird thing is that it also shows Key A mapped to Rudder Left.
The RPM doesn't function using control + Key A.

If you can map it, then its probably a bug.


Bill