Author Topic: Animated Cockpits  (Read 1007 times)

Offline 100Coogn

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Animated Cockpits
« on: February 04, 2011, 01:40:37 AM »
  After reading this post http://bbs.hitechcreations.com/smf/index.php/topic,305074.msg3924799.html#msg3924799 it got me wondering...  Do we really need the controls to be animated.  Well maybe the stick/wheel, but the rudder pedals?  I just think that would free up resources for other things.  What, I don't now, maybe better fps or something...

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Offline AWwrgwy

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Re: Animated Cockpits
« Reply #1 on: February 04, 2011, 01:57:53 AM »
You don't see anything move if you aren't looking at them.  If your head is in the cockpit, you're dead.   :devil



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Offline 100Coogn

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Re: Animated Cockpits
« Reply #2 on: February 04, 2011, 02:24:15 AM »
You don't see anything move if you aren't looking at them.  If your head is in the cockpit, you're dead.   :devil



wrongway

 :cheers:  very true.  I just wondered if the resources spent making things like rudder pedals move couldn't be used better elsewhere.  Exactly as you have said, I don't waste my time looking at the pedals, but they are still moving, irregardless.  Just not a necessity to me.


Coogan
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From Wiley: If you're hitting them after they drop, that's not defense, that is revenge.
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AHIII: Coogan
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Offline A8TOOL

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Re: Animated Cockpits
« Reply #3 on: February 04, 2011, 03:28:04 AM »
I always wanted to see the rudder move... I know i can see my own but not on film

Offline palef

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Re: Animated Cockpits
« Reply #4 on: February 04, 2011, 03:40:56 AM »
Aww, it's cool! Leave it in there!
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Offline Mirage

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Re: Animated Cockpits
« Reply #5 on: February 04, 2011, 09:44:51 AM »
I like all the animation + detail, keep it coming HTC  :aok
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Offline Knite

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Re: Animated Cockpits
« Reply #6 on: February 04, 2011, 11:02:32 AM »
If your computer goes from barely playable to not playable with the addition of a moving polygon, perhaps it's time for an upgrade? Animations don't affect FPS nearly as much as polys and particle effects do.


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Offline Strip

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Re: Animated Cockpits
« Reply #7 on: February 04, 2011, 11:08:27 AM »
If your computer goes from barely playable to not playable with the addition of a moving polygon, perhaps it's time for an upgrade? Animations don't affect FPS nearly as much as polys and particle effects do.

What he said....

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Offline Jayhawk

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Re: Animated Cockpits
« Reply #8 on: February 04, 2011, 11:56:34 AM »
If your computer goes from barely playable to not playable with the addition of a moving polygon, perhaps it's time for an upgrade? Animations don't affect FPS nearly as much as polys and particle effects do.




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Offline LCADolby

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Re: Animated Cockpits
« Reply #9 on: February 04, 2011, 04:31:08 PM »
I like all the animation + detail, keep it coming HTC  :aok
+1 Anything that improves or creates immersion
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Offline Ruah

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Re: Animated Cockpits
« Reply #10 on: February 04, 2011, 11:12:30 PM »
I sometimes onder what people are using when they complain about graphics. . .

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Offline BaDkaRmA158Th

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Re: Animated Cockpits
« Reply #11 on: February 05, 2011, 06:31:35 AM »
Of course, what i would also like to see added tho, is a body, like..you can see your pilots body,then add damage skins for body parts to be wounded.

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