Author Topic: Swap out  (Read 565 times)

Offline Skyguns MKII

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Swap out
« on: July 04, 2011, 02:06:11 AM »
When you have lost a gunner, yet the position is still structurally fine. can we remove the corpses and replace the position's with live gunners when on the rearm pad? NO CURING PILOT WOUNDS, JUST GUNNER SWAP

Offline guncrasher

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Re: Swap out
« Reply #1 on: July 04, 2011, 12:16:08 PM »
that would be repairing the plane.  the gunner actually dont die, but the gun itself gets damaged.

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Offline 1701E

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Re: Swap out
« Reply #2 on: July 04, 2011, 08:36:52 PM »
that would be repairing the plane.  the gunner actually dont die, but the gun itself gets damaged.

semp

Guns bleed?



The re-arm pad is just that though, not a repair/heal pad, so I doubt it'll happen.
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Offline Pigslilspaz

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Re: Swap out
« Reply #3 on: July 05, 2011, 03:35:46 AM »
It's not healing, just tossing in another victim.

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Offline Karnak

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Re: Swap out
« Reply #4 on: July 05, 2011, 03:42:31 AM »
Depends. Did the gunner get wounded/killed or was the gun/turret disabled by being hit?  You would need to refine the damage model on the gun positions to determine that.
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Offline Skyguns MKII

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Re: Swap out
« Reply #5 on: July 05, 2011, 05:14:23 AM »
Depends. Did the gunner get wounded/killed or was the gun/turret disabled by being hit?  You would need to refine the damage model on the gun positions to determine that.

The gunner is dead, however wounded sounds intresting too. Other than the gunner, the position must be structurally sound and ready for another operator.