Author Topic: Bump Mapping disables stereo 3D  (Read 384 times)

Offline Vulcan

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Bump Mapping disables stereo 3D
« on: January 27, 2012, 04:06:55 AM »
If I enable bump mapping my stereo 3D goes wonky like there is no eye separation. If I disable in game the separation comes back.

I know I'm probably the only person playing in Stereo 3D...  :)

Offline Tigger29

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Re: Bump Mapping disables stereo 3D
« Reply #1 on: January 27, 2012, 02:13:05 PM »
If I enable bump mapping my stereo 3D goes wonky like there is no eye separation. If I disable in game the separation comes back.

I know I'm probably the only person playing in Stereo 3D...  :)

Yeah AFAIK AH doesn't officially support 3D so you might be stuck with leaving it turned off indefinitely...

Offline Motherland

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Re: Bump Mapping disables stereo 3D
« Reply #2 on: January 27, 2012, 02:23:48 PM »
It would be nice if you could enable specularity mapping without enabling bump mapping. Bump mapping's cool but spec mapping is really awesome.

Offline hitech

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Re: Bump Mapping disables stereo 3D
« Reply #3 on: January 28, 2012, 10:31:45 AM »
It would be nice if you could enable specularity mapping without enabling bump mapping. Bump mapping's cool but spec mapping is really awesome.

Why would you want to?

HiTech

Offline Motherland

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Re: Bump Mapping disables stereo 3D
« Reply #4 on: January 29, 2012, 12:30:43 PM »
Why would you want to?

HiTech
Don't they each use a different .bmp? If I could turn them on individually I could use half the memory for the feature I really want.
I have a fairly low amount of ram with pretty little vram.

Offline hitech

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Re: Bump Mapping disables stereo 3D
« Reply #5 on: January 29, 2012, 05:24:54 PM »
They use just 1 texture.

HiTech

Offline Motherland

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Re: Bump Mapping disables stereo 3D
« Reply #6 on: January 29, 2012, 07:03:04 PM »
They use just 1 texture.

HiTech
Ooh, that's clever.