Author Topic: New ground clutter (the grass) on a slider  (Read 187 times)

Offline USRanger

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New ground clutter (the grass) on a slider
« on: October 04, 2012, 09:19:51 PM »
   I LOVE the new ground clutter that came out not too long ago.  The thing about it I really dislike though, is that it looks like you are constantly centered in a circle of tall grass that moves with you & on the edge of that circle, the grass just suddenly stops.  I guess my wish is two-fold.  I'd like to see the grass clutter on a slider so that the circle can be pushed farther out, or brought closer in.  Seeing that circle just kills that awesome effect.  Also, could the edge of the circle fade our instead of the abrupt stop?  I think the fade would help get rid of the "I'm in a circle of grass" situation.  Thanks!

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Offline 100Coogn

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Re: New ground clutter (the grass) on a slider
« Reply #1 on: October 04, 2012, 09:26:19 PM »
Kinda like the strat buildings fade in?  That would look great!

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Offline USRanger

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Re: New ground clutter (the grass) on a slider
« Reply #2 on: October 04, 2012, 10:35:04 PM »
I think it would look much better and more realistic with the fade and/or being able to push the grass effect way out if your system can handle it.
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