Author Topic: Flame Thrower Tanks  (Read 1159 times)

Offline Nathan60

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Re: Flame Thrower Tanks
« Reply #30 on: May 25, 2013, 04:55:15 AM »
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Offline bangsbox

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Re: Flame Thrower Tanks
« Reply #31 on: May 25, 2013, 07:54:37 AM »
Flame on

Offline Zacherof

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Re: Flame Thrower Tanks
« Reply #32 on: May 25, 2013, 12:00:05 PM »
.
couldn't have said it any better.
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Offline SDGhalo

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Re: Flame Thrower Tanks
« Reply #33 on: May 27, 2013, 11:13:54 AM »
churchill crocodile should be added you scan still use 75mm gun but in stead of a hull mg the flamethrower is there and it has the fuel trailer

Offline RngFndr

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Re: Flame Thrower Tanks
« Reply #34 on: May 28, 2013, 08:19:25 PM »
I love the idea, but how are ya gonna get close enough to use it, without gettin wasted first..
Besides IIRC, flame is one of the most costly animations as far as framerate.. Like Smoke!
Better be ready to choke when ya Flame On!

Offline Ack-Ack

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Re: Flame Thrower Tanks
« Reply #35 on: May 28, 2013, 08:23:08 PM »
Having a flame thrower tank in AH would be absolutely useless unless fire damage was modeled.

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