If something is done to make CV's more defensive... At the moment the fight rarely lasts more than 5 minutes. CV sunk, now have to go looking around for/start a fight somehow.
How about getting rid of so many SBs instead? This wish will destroy CV's even quicker...
I don't care about base takes much anymore, sure I will participate, but if we/they get it, OK...show me the ftr fight, that's what originally drew me to AH and that's about all I want anymore. These days I ask fellows why they are killing the CV, sometimes it's the only game in town. <-- not a pun.
The only thing that needs to be done to make them last longer is to play the game.
The issue is you'll have someone drive it as close as they can an gun down as much of the town as possible without getting caught. Then the race is on to get troops in BEFORE the defenders can sink the CV.
What should happen is you shell from long range. Bomb the shore batteries either with high alt buffs or heavy fighters from the CV. Gunners man the guns to drop in coming bombers, and a Capture actually drives the boat calling out maneuvers to warn players launching, and navigating in a way to keep the most possible guns on the target while keeping the ships safe.
I have been lucky to be a part of the later attacks a number of times and battles lasted for hours. Many attackers, many defenders and multiple bases were captured each time. Both sides had lots of kills and lots of deaths, but most importantly both side had a BLAST!!!
Today players just go to the quickest easiest way to grab the bases. Strategy, and using more than the same old bomb trucks to lawndart all over the base never enters their minds. Game play suffers, players get bored, and leave looking for more "fun" games.
Id love to see some kind of warning to help spot CV's sneaking in on a base. Not that I have much hope that they will turn into one of those epic fights, but there is always that chance.