I was curious to see if he had tried any of the suggestions? GuyNoir, did you:
Turn off the feed for one eye of the reticle......
It only does when it is running AH native 3d.
HiTech
Sorry, I'm not sure how to turn off the feed for only one eye of the reticle. Is that an in-game setting? Also, I'm using nVidia shutter glasses, which do produce the same 3D effect when looking at my monitor, but they don't use the same drivers as the Oculus and the Vive.
Basically, the drivers take whatever 3D information is already there in the game and make it parallax through the shutter glasses. So, in 2D, the gunsight looks like it's sitting where it's supposed to and you would never know the difference, but in 3D, it's actually too close to your head (making you look cross-eyed to focus on it). The projector lenses and everything else in the cockpit sit in correctly in space like they're supposed to. It's just the 2D gunsight bmp that's the problem. (and the enemy icon text)
The mockup I made above isn't a real screenshot. I just doubled the gunsight in Photoshop to try to show you what I'm seeing in 3D.
Sorry, Hitech, I'm not sure what you mean in your quote above ("It only does when it is running AH native 3d."). Is that referring to the drivers you wrote to get Aces High working with the Oculus Rift? (which wouldn't work for me since I'm using the shutter glasses and nVidia 3D Vision drivers)
Thanks.