The sea looks terrible from altitude. It is just a featureless blanket of blue with a gradient. At least the clouds cast shadows on it which is great. At low altitude the water get a texture which looks good.
This is not how the real sea looks like from 20,000 feet or even 10,000 feet. It also make me lose any sense of altitude. I already splashed twice in a dive when suddenly the water texture appeared and it was too late to pull out.
Real water have a wavy white texture that do give some general sense of altitude. Nothing in nature is such a smooth gradient blue with no texture at all like the sea in AH III seen from high up.
The second complaint is about the big box dots at max range. At some shorter distance just outside icons range these turn in a tiny single pixel dots. This is completely counter intuitive and wrong. I am happy with the increased dot range, but the farthest planes should be the smallest dots, or since we are at the pixel limited, as small as possible.
Otherwise, I love the new graphics. Runs smooth on my middle of the road computer. Clouds are huge huge improvment to the game. WTG HTC