Author Topic: Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports  (Read 1178 times)

Offline hitech

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Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports
« on: September 02, 2016, 03:07:24 PM »
Post bugs here.

Offline 715

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Re: Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports
« Reply #1 on: September 02, 2016, 07:06:44 PM »
The link to the patch in the initial post fails with "Interrupted: no file".

Offline hitech

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Re: Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports
« Reply #2 on: September 02, 2016, 09:39:33 PM »
The link to the patch in the initial post fails with "Interrupted: no file".

It should work now

Offline 715

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Re: Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports
« Reply #3 on: September 02, 2016, 11:13:12 PM »
Link does work now, thank you.

Got another black screen crash tonight.  Offset 000EE603, code 0XC0000005, address 4EE603.

Offline earl1937

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Re: Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports
« Reply #4 on: September 04, 2016, 11:05:19 AM »
Post bugs here.
:airplane: I was trying to "post" a mission yesterday from the pick up mission of the clipboard! I could load 17's or I could load 51's, but not both...even when I tried to edit it, it still would not let me post what I wanted to!
The mission editor worked just fine in AH2, why not use the same format?
Blue Skies and wind at my back and wish that for all!!!

Offline ONTOS

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Re: Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports
« Reply #5 on: September 04, 2016, 04:51:44 PM »
Game freezes once in a while. Then it sends me to desktop.

Offline LCADolby

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Re: Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports
« Reply #6 on: September 04, 2016, 06:30:43 PM »
I couldn't see any shadows from the clouds.

The tracers are impossibly small to see. (pov 106)

There appears to be a sorting issue with icons and certain parts of the terrain and sky, making them appear odd.

Gun pits sort badly with terrain and flicker at distance.

When in the cpit shadows lose quality halfway down the wing and are a distraction.

The horizon is a turd brown colour in the mornings, along with a bizarre green tint that blankets everything as it transitions to later morning.

There doesn't appear to be a filtering option for textures, so the terrain loses quality at shallow angles rather badly.
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Offline 715

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Re: Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports
« Reply #7 on: September 04, 2016, 07:55:20 PM »
Was firing a manned 37mm gun at a Bf110C.  Saw a hit sprite on his left wing root and then immediately his right wing fell off.

Offline 8thJinx

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Re: Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports
« Reply #8 on: September 05, 2016, 03:37:58 AM »
Game play in a GV is awesome until someone puts supplies out.  The second the pick-up-supply button appears in the upper left, I lose all control with the mouse.  Can't move, can't slew the turret.  But I can slew the turret with my joystick.  It seems that the mouse controller goes bye bye when supplies are out.
Join Date: Nov 2012

B-24H Liberator SN 294837-T, "The Jinx", 848th BS, 490th BG, 8th AF, RAF Station Eye, delivered 1943.  Piloted by Lt. Thomas Keyes, named by by his crew, and adorned with bad luck symbols, the aircraft survived the entire war.

Offline puller

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Re: Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports
« Reply #9 on: September 06, 2016, 02:10:34 PM »
Engine sounds on spit 8 and 9 stop after you get faster than about 423 mph....I do not remember if it does this on the spit 16 or 14 and don't think I got the spit 5 that fast to see...

Also...I think there is missing startup sounds on some of the 109s, either they are missing or so quiet that you cant hear them...I have my engine sounds turned down to around 18 to 20...I can still hear the engine fine and also can easily hear the rpm changes when pulling Gs and such...The smoke in the 109 cockpits on startup is not bothersome...its just there

On the Yak 3 if you get an oil hit it does not get on the front windscreen...it only shows oil on side glass

I have my FOV set to 106 with a screen resolution now of 1280 X 720 the gauges are fuzzy on every plane I fly...I know what I'm looking for so it doesn't bother me that they are that way but it is noticeable, I remember others saying this and I think it was due to AA being on...I have no AA or anything like that on...
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Offline katanaso

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Re: Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports
« Reply #10 on: September 06, 2016, 02:15:33 PM »
I was trailing a set of B25C's, and the two drones were stuck in space more than 5K away from the lead bomber.

LilMak was engaged with this same set, and when he killed the main bomber, one of the drones warped more than 5K ahead of it's previous position. 

When LilMak killed that drone, the remaining drone warped ahead.

LilMak also reported 4 kills for the 3 sets of buffs.

I have film, if you'd like for me to mail it to HTC.
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Offline 715

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Re: Pre-release Patch 3 ** DX9 ** Released: Issues/Bug Reports
« Reply #11 on: September 07, 2016, 12:10:56 AM »
Got two more crashes tonight, both on ndisles. 

1st: aceshigh9.exe, module ntdll.dll, offset 10E6, Code 0xC0000005, adr 7C9010E6

2nd: aceshigh9.exe, module aceshigh9.exe, offset EE603, Code 0xC0000005, adr 4EE603  (in this one instead of being returned to flight, in tank in center of TT, I was auto spawned in hanger of field I came from)