As there is no coralsea map available in AH3, I have set up the event using newbrit instead. Being a different terrain, the field numbers are also different, so have posted revised details below:
Runs on 7 September in Special Events II Arena at:
-- 3 pm Eastern Time (8 pm UK time) and
-- 10 pm Eastern Time
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Objective: Kill enemies, destroy objects, sink ships,
and capture bases.
Event duration: 2 hours, but play as much or as
little as you want of that.
Unlimited lives.
###To move to a field, press / to bring up chat bar,
type .move xx where xx is the field number required###
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Allies (Bishops):
-- Aircraft available at a17 and a18:
-- P-40E, B-25C (as Hudson, glass-nose only, 8x250 lb
only).
-- Vehicles available at a1:
-- M4A3(75), M3, M16 (all as ground forces).
-- LVTA2 and LVTA4 (as general troops) available at
all fields.
Axis (Knights):
-- Aircraft available at a38 and a39:
-- A6M3, D3A1, G4M1.
-- Vehicles available at a4:
-- Panzer IVH, SdKfz, M16 (all as ground forces).
-- LVTA2 and LVTA4 (as general troops) available at
all fields and at task groups.
-- c88 and c89 start in sectors 4,7 5,7 4,8 5,8
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No radar is available - only sector counters.
Destroyed barracks and ammo bunkers stay down for 5
minutes.
Destroyed vehicle hangar stays down for 5 minutes.
Task groups stay around (and able to launch LVT's) for
45 minutes after carrier sunk.
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Points:
-- 1 point per kill of an enemy.
-- 0.2 points per object destroyed.
-- 10 points per ship sunk.
-- 25 points per base capture.
Side split 50/50.
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Revised map:
Arena Settings:
Terrain = newbrit
ArenaFlags = 13354
ChangeCountryTime = 0
DeathMaxCount = 0
DeathTimeMin = 0
ExitWhileMoving = 508
FlightModeFlags = 5249
RadarMode = 0
ResetAirFieldCnt = 1
ResetTotalFieldCnt = 1
StratFlags = 1
TaskGroupCommandCnt = 4
TaskGroupRespawnTime = 45
Object Settings:
Bunk Ammo, Down Time = 5
Bunk Barr, Down Time = 5
Veh Hgr, Down Time = 5
Weapons disabled:
For B-25C, glass nose only, 8x250 lb load only.